5 writes to _pipeSocket
System.IO.Pipes (5)
Microsoft\Win32\SafeHandles\SafePipeHandle.Unix.cs (5)
43if (disposing && Volatile.Read(ref _pipeSocket) is Socket socket) 46_pipeSocket = null; 90Volatile.Write(ref _pipeSocket, null); 113Socket? current = Interlocked.CompareExchange(ref _pipeSocket, socket, null); 140_pipeSocket = CreatePipeSocket(ownsHandle);
3 references to _pipeSocket
System.IO.Pipes (3)
Microsoft\Win32\SafeHandles\SafePipeHandle.Unix.cs (3)
35internal Socket PipeSocket => _pipeSocket ?? CreatePipeSocket(); 71get { return (long)handle < 0 && _pipeSocket == null; } 121SafeSocketHandle socketHandle = _pipeSocket.SafeHandle;