5 writes to _pipeSocket
System.IO.Pipes (5)
Microsoft\Win32\SafeHandles\SafePipeHandle.Unix.cs (5)
43
if (disposing && Volatile.Read(ref
_pipeSocket
) is Socket socket)
46
_pipeSocket
= null;
90
Volatile.Write(ref
_pipeSocket
, null);
113
Socket? current = Interlocked.CompareExchange(ref
_pipeSocket
, socket, null);
140
_pipeSocket
= CreatePipeSocket(ownsHandle);
3 references to _pipeSocket
System.IO.Pipes (3)
Microsoft\Win32\SafeHandles\SafePipeHandle.Unix.cs (3)
35
internal Socket PipeSocket =>
_pipeSocket
?? CreatePipeSocket();
71
get { return (long)handle < 0 &&
_pipeSocket
== null; }
121
SafeSocketHandle socketHandle =
_pipeSocket
.SafeHandle;