41 references to PipeState
System.IO.Pipes (41)
System\IO\Pipes\AnonymousPipeClientStream.cs (1)
70State = PipeState.Connected;
System\IO\Pipes\AnonymousPipeServerStream.cs (1)
58State = PipeState.Connected;
System\IO\Pipes\AnonymousPipeServerStream.Unix.cs (1)
65State = PipeState.Connected;
System\IO\Pipes\NamedPipeClientStream.cs (5)
106State = PipeState.Connected; 218if (State == PipeState.WaitingToConnect) 222if (State == PipeState.Broken) 231if (State == PipeState.Connected) 235if (State == PipeState.Closed)
System\IO\Pipes\NamedPipeClientStream.Unix.cs (1)
77State = PipeState.Connected;
System\IO\Pipes\NamedPipeServerStream.cs (6)
148State = PipeState.Connected; 175if (State == PipeState.Closed) 183if (State == PipeState.Broken) 192if (State == PipeState.WaitingToConnect) 196if (State == PipeState.Disconnected) 204if ((State == PipeState.Closed) || (InternalHandle != null && InternalHandle.IsClosed))
System\IO\Pipes\NamedPipeServerStream.Unix.cs (5)
57if (State == PipeState.Connected) 71if (State == PipeState.Connected) 133State = PipeState.Connected; 142if (State != PipeState.Closed) 152State = PipeState.Disconnected;
System\IO\Pipes\PipeStream.cs (19)
29private PipeState _state; 83_state = PipeState.WaitingToConnect; 163_state = PipeState.Closed; 175return State == PipeState.Connected; 179_state = (value) ? PipeState.Connected : PipeState.Disconnected; 195if (_state == PipeState.WaitingToConnect) 199if (_state == PipeState.Disconnected) 208if ((_state == PipeState.Closed) || (_handle != null && _handle.IsClosed)) 227_isMessageComplete = (completion || _state == PipeState.Broken); 328if ((_state == PipeState.Closed) || (_handle != null && _handle.IsClosed)) 339if (_state == PipeState.WaitingToConnect) 343if (_state == PipeState.Disconnected) 353if ((_state == PipeState.Closed) || (_handle != null && _handle.IsClosed)) 363if (_state == PipeState.WaitingToConnect) 367if (_state == PipeState.Disconnected) 377if (_state == PipeState.Broken) 383if ((_state == PipeState.Closed) || (_handle != null && _handle.IsClosed)) 389internal PipeState State
System\IO\Pipes\PipeStream.Unix.cs (2)
336State = PipeState.Broken; 466State = PipeState.Broken;