41 references to PipeState
System.IO.Pipes (41)
System\IO\Pipes\AnonymousPipeClientStream.cs (1)
70
State =
PipeState
.Connected;
System\IO\Pipes\AnonymousPipeServerStream.cs (1)
58
State =
PipeState
.Connected;
System\IO\Pipes\AnonymousPipeServerStream.Unix.cs (1)
65
State =
PipeState
.Connected;
System\IO\Pipes\NamedPipeClientStream.cs (5)
106
State =
PipeState
.Connected;
218
if (State ==
PipeState
.WaitingToConnect)
222
if (State ==
PipeState
.Broken)
231
if (State ==
PipeState
.Connected)
235
if (State ==
PipeState
.Closed)
System\IO\Pipes\NamedPipeClientStream.Unix.cs (1)
77
State =
PipeState
.Connected;
System\IO\Pipes\NamedPipeServerStream.cs (6)
148
State =
PipeState
.Connected;
175
if (State ==
PipeState
.Closed)
183
if (State ==
PipeState
.Broken)
192
if (State ==
PipeState
.WaitingToConnect)
196
if (State ==
PipeState
.Disconnected)
204
if ((State ==
PipeState
.Closed) || (InternalHandle != null && InternalHandle.IsClosed))
System\IO\Pipes\NamedPipeServerStream.Unix.cs (5)
57
if (State ==
PipeState
.Connected)
71
if (State ==
PipeState
.Connected)
133
State =
PipeState
.Connected;
142
if (State !=
PipeState
.Closed)
152
State =
PipeState
.Disconnected;
System\IO\Pipes\PipeStream.cs (19)
29
private
PipeState
_state;
83
_state =
PipeState
.WaitingToConnect;
163
_state =
PipeState
.Closed;
175
return State ==
PipeState
.Connected;
179
_state = (value) ?
PipeState
.Connected :
PipeState
.Disconnected;
195
if (_state ==
PipeState
.WaitingToConnect)
199
if (_state ==
PipeState
.Disconnected)
208
if ((_state ==
PipeState
.Closed) || (_handle != null && _handle.IsClosed))
227
_isMessageComplete = (completion || _state ==
PipeState
.Broken);
328
if ((_state ==
PipeState
.Closed) || (_handle != null && _handle.IsClosed))
339
if (_state ==
PipeState
.WaitingToConnect)
343
if (_state ==
PipeState
.Disconnected)
353
if ((_state ==
PipeState
.Closed) || (_handle != null && _handle.IsClosed))
363
if (_state ==
PipeState
.WaitingToConnect)
367
if (_state ==
PipeState
.Disconnected)
377
if (_state ==
PipeState
.Broken)
383
if ((_state ==
PipeState
.Closed) || (_handle != null && _handle.IsClosed))
389
internal
PipeState
State
System\IO\Pipes\PipeStream.Unix.cs (2)
336
State =
PipeState
.Broken;
466
State =
PipeState
.Broken;