1 write to ListeningSocket
System.IO.Pipes (1)
System\IO\Pipes\NamedPipeServerStream.Unix.cs (1)
345
ListeningSocket
= socket;
3 references to ListeningSocket
System.IO.Pipes (3)
System\IO\Pipes\NamedPipeServerStream.Unix.cs (3)
64
Socket accepted = _instance!.
ListeningSocket
.AcceptAsync().GetAwaiter().GetResult();
86
acceptedSocket = await _instance!.
ListeningSocket
.AcceptAsync(linkedTokenSource.Token).ConfigureAwait(false);
304
ListeningSocket
.Dispose();