1 write to _handle
System.IO.Pipes (1)
System\IO\Pipes\PipeStream.cs (1)
96
_handle
= handle;
28 references to _handle
System.IO.Pipes (28)
System\IO\Pipes\PipeStream.cs (19)
151
if (
_handle
!= null && !
_handle
.IsClosed)
153
_handle
.Dispose();
203
if (CheckOperationsRequiresSetHandle &&
_handle
== null)
208
if ((_state == PipeState.Closed) || (
_handle
!= null &&
_handle
.IsClosed))
234
if (
_handle
== null)
238
if (
_handle
.IsClosed)
244
return
_handle
;
252
return
_handle
;
322
if (CheckOperationsRequiresSetHandle &&
_handle
== null)
328
if ((_state == PipeState.Closed) || (
_handle
!= null &&
_handle
.IsClosed))
347
if (CheckOperationsRequiresSetHandle &&
_handle
== null)
353
if ((_state == PipeState.Closed) || (
_handle
!= null &&
_handle
.IsClosed))
371
if (CheckOperationsRequiresSetHandle &&
_handle
== null)
383
if ((_state == PipeState.Closed) || (
_handle
!= null &&
_handle
.IsClosed))
System\IO\Pipes\PipeStream.Unix.cs (9)
258
Debug.Assert(
_handle
!= null);
259
DebugAssertHandleValid(
_handle
);
272
return
_handle
!.PipeSocket.Receive(buffer, SocketFlags.None);
282
Debug.Assert(
_handle
!= null);
283
DebugAssertHandleValid(
_handle
);
293
int bytesWritten =
_handle
!.PipeSocket.Send(buffer, SocketFlags.None);
321
int bytesWritten = await
_handle
!.PipeSocket.SendAsync(source, SocketFlags.None, cancellationToken).ConfigureAwait(false);
483
return
_handle
!= null ?
484
CheckPipeCall(Interop.Sys.Fcntl.GetPipeSz(
_handle
)) :