1 write to _handle
System.IO.Pipes (1)
System\IO\Pipes\PipeStream.cs (1)
96
_handle
= handle;
28 references to _handle
System.IO.Pipes (28)
System\IO\Pipes\PipeStream.cs (19)
156
if (
_handle
!= null && !
_handle
.IsClosed)
158
_handle
.Dispose();
206
if (CheckOperationsRequiresSetHandle &&
_handle
== null)
211
if ((_state == PipeState.Closed) || (
_handle
!= null &&
_handle
.IsClosed))
237
if (
_handle
== null)
241
if (
_handle
.IsClosed)
247
return
_handle
;
255
return
_handle
;
325
if (CheckOperationsRequiresSetHandle &&
_handle
== null)
331
if ((_state == PipeState.Closed) || (
_handle
!= null &&
_handle
.IsClosed))
350
if (CheckOperationsRequiresSetHandle &&
_handle
== null)
356
if ((_state == PipeState.Closed) || (
_handle
!= null &&
_handle
.IsClosed))
374
if (CheckOperationsRequiresSetHandle &&
_handle
== null)
386
if ((_state == PipeState.Closed) || (
_handle
!= null &&
_handle
.IsClosed))
System\IO\Pipes\PipeStream.Unix.cs (9)
258
Debug.Assert(
_handle
!= null);
259
DebugAssertHandleValid(
_handle
);
272
return
_handle
!.PipeSocket.Receive(buffer, SocketFlags.None);
282
Debug.Assert(
_handle
!= null);
283
DebugAssertHandleValid(
_handle
);
293
int bytesWritten =
_handle
!.PipeSocket.Send(buffer, SocketFlags.None);
321
int bytesWritten = await
_handle
!.PipeSocket.SendAsync(source, SocketFlags.None, cancellationToken).ConfigureAwait(false);
483
return
_handle
!= null ?
484
CheckPipeCall(Interop.Sys.Fcntl.GetPipeSz(
_handle
)) :