1 write to _handle
System.IO.Pipes (1)
System\IO\Pipes\PipeStream.cs (1)
96_handle = handle;
28 references to _handle
System.IO.Pipes (28)
System\IO\Pipes\PipeStream.cs (19)
151if (_handle != null && !_handle.IsClosed) 153_handle.Dispose(); 203if (CheckOperationsRequiresSetHandle && _handle == null) 208if ((_state == PipeState.Closed) || (_handle != null && _handle.IsClosed)) 234if (_handle == null) 238if (_handle.IsClosed) 244return _handle; 252return _handle; 322if (CheckOperationsRequiresSetHandle && _handle == null) 328if ((_state == PipeState.Closed) || (_handle != null && _handle.IsClosed)) 347if (CheckOperationsRequiresSetHandle && _handle == null) 353if ((_state == PipeState.Closed) || (_handle != null && _handle.IsClosed)) 371if (CheckOperationsRequiresSetHandle && _handle == null) 383if ((_state == PipeState.Closed) || (_handle != null && _handle.IsClosed))
System\IO\Pipes\PipeStream.Unix.cs (9)
258Debug.Assert(_handle != null); 259DebugAssertHandleValid(_handle); 272return _handle!.PipeSocket.Receive(buffer, SocketFlags.None); 282Debug.Assert(_handle != null); 283DebugAssertHandleValid(_handle); 293int bytesWritten = _handle!.PipeSocket.Send(buffer, SocketFlags.None); 321int bytesWritten = await _handle!.PipeSocket.SendAsync(source, SocketFlags.None, cancellationToken).ConfigureAwait(false); 483return _handle != null ? 484CheckPipeCall(Interop.Sys.Fcntl.GetPipeSz(_handle)) :