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// <auto-generated>
using System.Reflection;
namespace FxResources.System.IO.Pipes.AccessControl
{
internal static class SR { }
}
namespace System
{
internal static partial class SR
{
private static global::System.Resources.ResourceManager s_resourceManager;
internal static global::System.Resources.ResourceManager ResourceManager => s_resourceManager ?? (s_resourceManager = new global::System.Resources.ResourceManager(typeof(FxResources.System.IO.Pipes.AccessControl.SR)));
/// <summary>Access Control List (ACL) APIs are part of resource management on Windows and are not supported on this platform.</summary>
internal static string @PlatformNotSupported_AccessControl => GetResourceString("PlatformNotSupported_AccessControl", @"Access Control List (ACL) APIs are part of resource management on Windows and are not supported on this platform.");
}
}
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