| File: System\IO\Pipelines\StreamPipeReaderOptions.cs | Web Access |
| Project: src\runtime\src\libraries\System.IO.Pipelines\src\System.IO.Pipelines.csproj (System.IO.Pipelines) |
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. using System.Buffers; namespace System.IO.Pipelines { /// <summary>Represents a set of options for controlling the creation of the <see cref="System.IO.Pipelines.PipeReader" />.</summary> public class StreamPipeReaderOptions { private const int DefaultBufferSize = 4096; internal const int DefaultMaxBufferSize = 2048 * 1024; private const int DefaultMinimumReadSize = 1024; internal static readonly StreamPipeReaderOptions s_default = new StreamPipeReaderOptions(); /// <summary>Initializes a <see cref="System.IO.Pipelines.StreamPipeReaderOptions" /> instance, optionally specifying a memory pool, a minimum buffer size, a minimum read size, and whether the underlying stream should be left open after the <see cref="System.IO.Pipelines.PipeReader" /> completes.</summary> /// <param name="pool">The memory pool to use when allocating memory. The default value is <see langword="null" />.</param> /// <param name="bufferSize">The minimum buffer size to use when renting memory from the <paramref name="pool" />. The default value is 4096.</param> /// <param name="minimumReadSize">The threshold of remaining bytes in the buffer before a new buffer is allocated. The default value is 1024.</param> /// <param name="leaveOpen"><see langword="true" /> to leave the underlying stream open after the <see cref="System.IO.Pipelines.PipeReader" /> completes; <see langword="false" /> to close it. The default is <see langword="false" />.</param> public StreamPipeReaderOptions(MemoryPool<byte>? pool, int bufferSize, int minimumReadSize, bool leaveOpen) : this(pool, bufferSize, minimumReadSize, leaveOpen, useZeroByteReads: false) { } /// <summary>Initializes a <see cref="System.IO.Pipelines.StreamPipeReaderOptions" /> instance, optionally specifying a memory pool, a minimum buffer size, a minimum read size, and whether the underlying stream should be left open after the <see cref="System.IO.Pipelines.PipeReader" /> completes.</summary> /// <param name="pool">The memory pool to use when allocating memory. The default value is <see langword="null" />.</param> /// <param name="bufferSize">The minimum buffer size to use when renting memory from the <paramref name="pool" />. The default value is 4096.</param> /// <param name="minimumReadSize">The threshold of remaining bytes in the buffer before a new buffer is allocated. The default value is 1024.</param> /// <param name="leaveOpen"><see langword="true" /> to leave the underlying stream open after the <see cref="System.IO.Pipelines.PipeReader" /> completes; <see langword="false" /> to close it. The default is <see langword="false" />.</param> /// <param name="useZeroByteReads"><see langword="true" /> if reads with an empty buffer should be issued to the underlying stream before allocating memory; otherwise, <see langword="false" />.</param> public StreamPipeReaderOptions(MemoryPool<byte>? pool = null, int bufferSize = -1, int minimumReadSize = -1, bool leaveOpen = false, bool useZeroByteReads = false) { Pool = pool ?? MemoryPool<byte>.Shared; IsDefaultSharedMemoryPool = Pool == MemoryPool<byte>.Shared; BufferSize = bufferSize == -1 ? DefaultBufferSize : bufferSize <= 0 ? throw new ArgumentOutOfRangeException(nameof(bufferSize)) : bufferSize; MinimumReadSize = minimumReadSize == -1 ? DefaultMinimumReadSize : minimumReadSize <= 0 ? throw new ArgumentOutOfRangeException(nameof(minimumReadSize)) : minimumReadSize; LeaveOpen = leaveOpen; UseZeroByteReads = useZeroByteReads; } /// <summary>Gets the minimum buffer size to use when renting memory from the <see cref="System.IO.Pipelines.StreamPipeReaderOptions.Pool" />.</summary> /// <value>The buffer size.</value> public int BufferSize { get; } /// <summary>Gets the maximum buffer size to use when renting memory from the <see cref="System.IO.Pipelines.StreamPipeReaderOptions.Pool" />.</summary> /// <value>The maximum buffer size.</value> internal int MaxBufferSize { get; } = DefaultMaxBufferSize; /// <summary>Gets the threshold of remaining bytes in the buffer before a new buffer is allocated.</summary> /// <value>The minimum read size.</value> public int MinimumReadSize { get; } /// <summary>Gets the <see cref="System.Buffers.MemoryPool{T}" /> to use when allocating memory.</summary> /// <value>A memory pool instance.</value> public MemoryPool<byte> Pool { get; } /// <summary>Gets the value that indicates if the underlying stream should be left open after the <see cref="System.IO.Pipelines.PipeReader" /> completes.</summary> /// <value><see langword="true" /> if the underlying stream should be left open after the <see cref="System.IO.Pipelines.PipeReader" /> completes; otherwise, <see langword="false" />.</value> public bool LeaveOpen { get; } /// <summary>Gets the value that indicates if reads with an empty buffer should be issued to the underlying stream, in order to wait for data to arrive before allocating memory.</summary> /// <value><see langword="true" /> if reads with an empty buffer should be issued to the underlying stream before allocating memory; otherwise, <see langword="false" />.</value> public bool UseZeroByteReads { get; } /// <summary> /// Returns true if Pool is <see cref="MemoryPool{Byte}"/>.Shared /// </summary> internal bool IsDefaultSharedMemoryPool { get; } } }