5 writes to _state
System.IO.Pipelines (5)
System\IO\Pipelines\PipeOperationState.cs (5)
22_state |= State.Reading; 33_state |= State.ReadingTentative; 45_state &= ~(State.Reading | State.ReadingTentative); 51_state |= State.Writing; 57_state &= ~State.Writing;
6 references to _state
System.IO.Pipelines (6)
System\IO\Pipelines\PipeOperationState.cs (6)
17if ((_state & State.Reading) == State.Reading) 28if ((_state & State.Reading) == State.Reading) 39if ((_state & State.Reading) != State.Reading && 40(_state & State.ReadingTentative) != State.ReadingTentative) 60public bool IsWritingActive => (_state & State.Writing) == State.Writing; 62public bool IsReadingActive => (_state & State.Reading) == State.Reading;