5 writes to _state
System.IO.Pipelines (5)
System\IO\Pipelines\PipeOperationState.cs (5)
22
_state
|= State.Reading;
33
_state
|= State.ReadingTentative;
45
_state
&= ~(State.Reading | State.ReadingTentative);
51
_state
|= State.Writing;
57
_state
&= ~State.Writing;
6 references to _state
System.IO.Pipelines (6)
System\IO\Pipelines\PipeOperationState.cs (6)
17
if ((
_state
& State.Reading) == State.Reading)
28
if ((
_state
& State.Reading) == State.Reading)
39
if ((
_state
& State.Reading) != State.Reading &&
40
(
_state
& State.ReadingTentative) != State.ReadingTentative)
60
public bool IsWritingActive => (
_state
& State.Writing) == State.Writing;
62
public bool IsReadingActive => (
_state
& State.Reading) == State.Reading;