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// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
using System.Buffers;
namespace System.IO.Compression
{
/// <summary>
/// Provides methods and static methods to encode data in a streamless, non-allocating, and performant manner using the GZip data format specification.
/// </summary>
public sealed class GZipEncoder : IDisposable
{
private readonly DeflateEncoder _deflateEncoder;
private bool _disposed;
/// <summary>
/// Initializes a new instance of the <see cref="GZipEncoder"/> class using the default quality.
/// </summary>
/// <exception cref="IOException">Failed to create the <see cref="GZipEncoder"/> instance.</exception>
public GZipEncoder()
: this(ZLibNative.DefaultQuality, ZLibNative.DefaultWindowLog)
{
}
/// <summary>
/// Initializes a new instance of the <see cref="GZipEncoder"/> class using the specified quality.
/// </summary>
/// <param name="quality">The compression quality value between 0 (no compression) and 9 (maximum compression), or -1 to use the default value.</param>
/// <exception cref="ArgumentOutOfRangeException"><paramref name="quality"/> is not in the valid range (0-9 or -1).</exception>
/// <exception cref="IOException">Failed to create the <see cref="GZipEncoder"/> instance.</exception>
public GZipEncoder(int quality)
: this(quality, ZLibNative.DefaultWindowLog)
{
}
/// <summary>
/// Initializes a new instance of the <see cref="GZipEncoder"/> class using the specified options.
/// </summary>
/// <param name="options">The compression options.</param>
/// <exception cref="ArgumentNullException"><paramref name="options"/> is null.</exception>
/// <exception cref="IOException">Failed to create the <see cref="GZipEncoder"/> instance.</exception>
public GZipEncoder(ZLibCompressionOptions options)
{
_deflateEncoder = new DeflateEncoder(options, CompressionFormat.GZip);
}
/// <summary>
/// Initializes a new instance of the <see cref="GZipEncoder"/> class using the specified quality and window size.
/// </summary>
/// <param name="quality">The compression quality value between 0 (no compression) and 9 (maximum compression), or -1 to use the default value.</param>
/// <param name="windowLog">The base-2 logarithm of the window size (8-15), or -1 to use the default value. Larger values result in better compression at the expense of memory usage.</param>
/// <exception cref="ArgumentOutOfRangeException"><paramref name="quality"/> is not in the valid range (0-9 or -1), or <paramref name="windowLog"/> is not in the valid range (8-15 or -1).</exception>
/// <exception cref="IOException">Failed to create the <see cref="GZipEncoder"/> instance.</exception>
public GZipEncoder(int quality, int windowLog)
{
_deflateEncoder = new DeflateEncoder(quality, windowLog, CompressionFormat.GZip);
}
/// <summary>
/// Frees and disposes unmanaged resources.
/// </summary>
public void Dispose()
{
_disposed = true;
_deflateEncoder.Dispose();
}
private void EnsureNotDisposed()
{
ObjectDisposedException.ThrowIf(_disposed, this);
}
/// <summary>
/// Gets the maximum expected compressed length for the provided input size.
/// </summary>
/// <param name="inputLength">The input size to get the maximum expected compressed length from.</param>
/// <returns>A number representing the maximum compressed length for the provided input size.</returns>
/// <exception cref="ArgumentOutOfRangeException"><paramref name="inputLength"/> is negative.</exception>
public static long GetMaxCompressedLength(long inputLength)
{
// compressBound() returns the upper bound for zlib-wrapped deflate, which includes
// 6 bytes of zlib overhead (2-byte header + 4-byte Adler32 trailer).
// GZip format uses 18 bytes of overhead (10-byte header + 8-byte CRC32/size trailer),
// which is 12 bytes more than the zlib overhead already included in compressBound().
long maxCompressedLength = DeflateEncoder.GetMaxCompressedLength(inputLength);
if (maxCompressedLength > long.MaxValue - 12)
{
throw new ArgumentOutOfRangeException(nameof(inputLength));
}
return maxCompressedLength + 12;
}
/// <summary>
/// Compresses a read-only byte span into a destination span.
/// </summary>
/// <param name="source">A read-only span of bytes containing the source data to compress.</param>
/// <param name="destination">When this method returns, a byte span where the compressed data is stored.</param>
/// <param name="bytesConsumed">When this method returns, the total number of bytes that were read from <paramref name="source"/>.</param>
/// <param name="bytesWritten">When this method returns, the total number of bytes that were written to <paramref name="destination"/>.</param>
/// <param name="isFinalBlock"><see langword="true"/> to finalize the internal stream, which prevents adding more input data when this method returns; <see langword="false"/> to allow the encoder to postpone the production of output until it has processed enough input.</param>
/// <returns>One of the enumeration values that describes the status with which the span-based operation finished.</returns>
public OperationStatus Compress(ReadOnlySpan<byte> source, Span<byte> destination, out int bytesConsumed, out int bytesWritten, bool isFinalBlock)
{
EnsureNotDisposed();
return _deflateEncoder.Compress(source, destination, out bytesConsumed, out bytesWritten, isFinalBlock);
}
/// <summary>
/// Compresses an empty read-only span of bytes into its destination, ensuring that output is produced for all the processed input.
/// </summary>
/// <param name="destination">When this method returns, a span of bytes where the compressed data will be stored.</param>
/// <param name="bytesWritten">When this method returns, the total number of bytes that were written to <paramref name="destination"/>.</param>
/// <returns>One of the enumeration values that describes the status with which the operation finished.</returns>
public OperationStatus Flush(Span<byte> destination, out int bytesWritten)
{
EnsureNotDisposed();
return _deflateEncoder.Flush(destination, out bytesWritten);
}
/// <summary>
/// Tries to compress a source byte span into a destination span using the default quality.
/// </summary>
/// <param name="source">A read-only span of bytes containing the source data to compress.</param>
/// <param name="destination">When this method returns, a span of bytes where the compressed data is stored.</param>
/// <param name="bytesWritten">When this method returns, the total number of bytes that were written to <paramref name="destination"/>.</param>
/// <returns><see langword="true"/> if the compression operation was successful; <see langword="false"/> otherwise.</returns>
public static bool TryCompress(ReadOnlySpan<byte> source, Span<byte> destination, out int bytesWritten)
=> TryCompress(source, destination, out bytesWritten, ZLibNative.DefaultQuality, ZLibNative.DefaultWindowLog);
/// <summary>
/// Tries to compress a source byte span into a destination span using the specified quality.
/// </summary>
/// <param name="source">A read-only span of bytes containing the source data to compress.</param>
/// <param name="destination">When this method returns, a span of bytes where the compressed data is stored.</param>
/// <param name="bytesWritten">When this method returns, the total number of bytes that were written to <paramref name="destination"/>.</param>
/// <param name="quality">The compression quality value between 0 (no compression) and 9 (maximum compression), or -1 to use the default value.</param>
/// <returns><see langword="true"/> if the compression operation was successful; <see langword="false"/> otherwise.</returns>
public static bool TryCompress(ReadOnlySpan<byte> source, Span<byte> destination, out int bytesWritten, int quality)
=> TryCompress(source, destination, out bytesWritten, quality, ZLibNative.DefaultWindowLog);
/// <summary>
/// Tries to compress a source byte span into a destination span using the specified quality and window size.
/// </summary>
/// <param name="source">A read-only span of bytes containing the source data to compress.</param>
/// <param name="destination">When this method returns, a span of bytes where the compressed data is stored.</param>
/// <param name="bytesWritten">When this method returns, the total number of bytes that were written to <paramref name="destination"/>.</param>
/// <param name="quality">The compression quality value between 0 (no compression) and 9 (maximum compression), or -1 to use the default value.</param>
/// <param name="windowLog">The base-2 logarithm of the window size (8-15), or -1 to use the default value. Larger values result in better compression at the expense of memory usage.</param>
/// <returns><see langword="true"/> if the compression operation was successful; <see langword="false"/> otherwise.</returns>
public static bool TryCompress(ReadOnlySpan<byte> source, Span<byte> destination, out int bytesWritten, int quality, int windowLog)
{
using var encoder = new GZipEncoder(quality, windowLog);
OperationStatus status = encoder.Compress(source, destination, out int consumed, out bytesWritten, isFinalBlock: true);
bool success = status == OperationStatus.Done && consumed == source.Length;
if (!success)
{
bytesWritten = 0;
}
return success;
}
}
}
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