4 writes to _stream
System.IO.Compression (4)
System\IO\Compression\DeflateZLib\DeflateStream.cs (4)
83_stream = stream; 119_stream = stream; 724_stream = null!; 771_stream = null!;
31 references to _stream
System.IO.Compression (31)
System\IO\Compression\DeflateZLib\DeflateStream.cs (31)
110[MemberNotNull(nameof(_stream))] 161return _stream; 169if (_stream == null) 174return (_mode == CompressionMode.Decompress && _stream.CanRead); 182if (_stream == null) 187return (_mode == CompressionMode.Compress && _stream.CanWrite); 241await _stream.WriteAsync(new ReadOnlyMemory<byte>(_buffer, 0, compressedBytes), cancellationToken).ConfigureAwait(false); 247await _stream.FlushAsync(cancellationToken).ConfigureAwait(false); 321int n = _stream.Read(_buffer, 0, _buffer.Length); 359if (bytesRead == 0 && InflatorIsFinished && !_decompressionFinished && _stream.CanSeek) 361TryRewindStream(_stream); 378ObjectDisposedException.ThrowIf(_stream is null, this); 473int n = await _stream.ReadAsync(new Memory<byte>(_buffer, 0, _buffer.Length), cancellationToken).ConfigureAwait(false); 510if (bytesRead == 0 && InflatorIsFinished && !_decompressionFinished && _stream.CanSeek) 512TryRewindStream(_stream); 594_stream.Write(_buffer, 0, compressedBytes); 614_stream.Write(_buffer, 0, compressedBytes); 620_stream.Flush(); 629if (_stream == null) 647_stream.Write(_buffer, 0, compressedBytes); 655if (_stream == null) 673await _stream.WriteAsync(new ReadOnlyMemory<byte>(_buffer, 0, compressedBytes)).ConfigureAwait(false); 719_stream?.Dispose(); 770Stream stream = _stream; 878await _stream.WriteAsync(new ReadOnlyMemory<byte>(_buffer, 0, compressedBytes), cancellationToken).ConfigureAwait(false); 957await _deflateStream._stream.CopyToAsync(this, _arrayPoolBuffer.Length, _cancellationToken).ConfigureAwait(false); 964if (_deflateStream._inflater.Finished() && !_deflateStream._decompressionFinished && _deflateStream._stream.CanSeek) 966_deflateStream.TryRewindStream(_deflateStream._stream); 1000_deflateStream._stream.CopyTo(this, _arrayPoolBuffer.Length); 1007if (_deflateStream._inflater.Finished() && !_deflateStream._decompressionFinished && _deflateStream._stream.CanSeek) 1009_deflateStream.TryRewindStream(_deflateStream._stream);