1 write to _inputBufferHandle
System.IO.Compression (1)
System\IO\Compression\DeflateZLib\Deflater.cs (1)
96
_inputBufferHandle
= inputBuffer.Pin();
2 references to _inputBufferHandle
System.IO.Compression (2)
System\IO\Compression\DeflateZLib\Deflater.cs (2)
98
_zlibStream.NextIn = (IntPtr)
_inputBufferHandle
.Pointer;
188
_inputBufferHandle
.Dispose();