1 write to _inputBufferHandle
System.IO.Compression (1)
System\IO\Compression\DeflateZLib\Deflater.cs (1)
70_inputBufferHandle = inputBuffer.Pin();
2 references to _inputBufferHandle
System.IO.Compression (2)
System\IO\Compression\DeflateZLib\Deflater.cs (2)
72_zlibStream.NextIn = (IntPtr)_inputBufferHandle.Pointer; 166_inputBufferHandle.Dispose();