1 write to _inputBufferHandle
System.IO.Compression (1)
System\IO\Compression\DeflateZLib\Deflater.cs (1)
96_inputBufferHandle = inputBuffer.Pin();
2 references to _inputBufferHandle
System.IO.Compression (2)
System\IO\Compression\DeflateZLib\Deflater.cs (2)
98_zlibStream.NextIn = (IntPtr)_inputBufferHandle.Pointer; 188_inputBufferHandle.Dispose();