4 references to ZstdFrameMagicLength
System.IO.Compression (4)
System\IO\Compression\Zstandard\ZstandardStream.Decompress.cs (4)
231if (_buffer.ActiveLength < ZstdFrameMagicLength) 238int needed = ZstdFrameMagicLength - _buffer.ActiveLength; 250if (_buffer.ActiveLength >= ZstdFrameMagicLength) 266if (_decoder.Decompress(_buffer.ActiveSpan.Slice(0, ZstdFrameMagicLength), _buffer.AvailableSpan.Slice(0, 1), out int bytesConsumed, out _) == OperationStatus.NeedMoreData)