20 references to State
System.IO.Compression (20)
src\runtime\src\libraries\Common\src\System\IO\Compression\ZLibNative.cs (20)
173private volatile State _initializationState; 178_initializationState = State.NotInitialized; 222public State InitializationState 230State.NotInitialized => true, 231State.InitializedForDeflate => (DeflateEnd() == ErrorCode.Ok), 232State.InitializedForInflate => (InflateEnd() == ErrorCode.Ok), 233State.Disposed => true, 261private void EnsureState(State requiredState) 294Debug.Assert(InitializationState == State.NotInitialized); 311_initializationState = State.InitializedForDeflate; 320EnsureState(State.InitializedForDeflate); 342EnsureState(State.InitializedForDeflate); 360EnsureState(State.InitializedForDeflate); 365_initializationState = State.Disposed; 373Debug.Assert(InitializationState == State.NotInitialized); 390_initializationState = State.InitializedForInflate; 399EnsureState(State.InitializedForInflate); 421EnsureState(State.InitializedForInflate); 439EnsureState(State.InitializedForInflate); 444_initializationState = State.Disposed;