1 write to _deflateStream
System.IO.Compression (1)
System\IO\Compression\DeflateZLib\DeflateStream.cs (1)
929
_deflateStream
= deflateStream;
39 references to _deflateStream
System.IO.Compression (39)
System\IO\Compression\DeflateZLib\DeflateStream.cs (39)
937
_deflateStream
.AsyncOperationStarting();
940
Debug.Assert(
_deflateStream
._inflater != null);
942
while (!
_deflateStream
._inflater.Finished())
944
int bytesRead =
_deflateStream
._inflater.Inflate(_arrayPoolBuffer, 0, _arrayPoolBuffer.Length);
949
else if (
_deflateStream
._inflater.NeedsInput())
957
await
_deflateStream
._stream.CopyToAsync(this, _arrayPoolBuffer.Length, _cancellationToken).ConfigureAwait(false);
958
if (s_useStrictValidation && !
_deflateStream
._inflater.Finished())
964
if (
_deflateStream
._inflater.Finished() && !
_deflateStream
._decompressionFinished &&
_deflateStream
._stream.CanSeek)
966
_deflateStream
.TryRewindStream(
_deflateStream
._stream);
967
_deflateStream
._decompressionFinished = true;
972
_deflateStream
.AsyncOperationCompleting();
983
Debug.Assert(
_deflateStream
._inflater != null);
985
while (!
_deflateStream
._inflater.Finished())
987
int bytesRead =
_deflateStream
._inflater.Inflate(_arrayPoolBuffer, 0, _arrayPoolBuffer.Length);
992
else if (
_deflateStream
._inflater.NeedsInput())
1000
_deflateStream
._stream.CopyTo(this, _arrayPoolBuffer.Length);
1001
if (s_useStrictValidation && !
_deflateStream
._inflater.Finished())
1007
if (
_deflateStream
._inflater.Finished() && !
_deflateStream
._decompressionFinished &&
_deflateStream
._stream.CanSeek)
1009
_deflateStream
.TryRewindStream(
_deflateStream
._stream);
1010
_deflateStream
._decompressionFinished = true;
1023
_deflateStream
.EnsureNotDisposed();
1040
_deflateStream
.EnsureNotDisposed();
1047
Debug.Assert(
_deflateStream
._inflater is not null);
1050
_deflateStream
._inflater.SetInput(buffer);
1053
while (!
_deflateStream
._inflater.Finished())
1055
int bytesRead =
_deflateStream
._inflater.Inflate(new Span<byte>(_arrayPoolBuffer));
1060
else if (
_deflateStream
._inflater.NeedsInput())
1071
_deflateStream
.EnsureNotDisposed();
1084
Debug.Assert(
_deflateStream
._inflater != null);
1086
_deflateStream
._inflater.SetInput(buffer, offset, count);
1089
while (!
_deflateStream
._inflater.Finished())
1091
int bytesRead =
_deflateStream
._inflater.Inflate(new Span<byte>(_arrayPoolBuffer));
1096
else if (
_deflateStream
._inflater.NeedsInput())