1 write to _deflateStream
System.IO.Compression (1)
System\IO\Compression\DeflateZLib\DeflateStream.cs (1)
932
_deflateStream
= deflateStream;
27 references to _deflateStream
System.IO.Compression (27)
System\IO\Compression\DeflateZLib\DeflateStream.cs (27)
940
_deflateStream
.AsyncOperationStarting();
943
Debug.Assert(
_deflateStream
._inflater != null);
945
while (!
_deflateStream
._inflater.Finished())
947
int bytesRead =
_deflateStream
._inflater.Inflate(_arrayPoolBuffer, 0, _arrayPoolBuffer.Length);
952
else if (
_deflateStream
._inflater.NeedsInput())
960
await
_deflateStream
._stream.CopyToAsync(this, _arrayPoolBuffer.Length, _cancellationToken).ConfigureAwait(false);
961
if (s_useStrictValidation && !
_deflateStream
._inflater.Finished())
968
_deflateStream
.AsyncOperationCompleting();
979
Debug.Assert(
_deflateStream
._inflater != null);
981
while (!
_deflateStream
._inflater.Finished())
983
int bytesRead =
_deflateStream
._inflater.Inflate(_arrayPoolBuffer, 0, _arrayPoolBuffer.Length);
988
else if (
_deflateStream
._inflater.NeedsInput())
996
_deflateStream
._stream.CopyTo(this, _arrayPoolBuffer.Length);
997
if (s_useStrictValidation && !
_deflateStream
._inflater.Finished())
1012
_deflateStream
.EnsureNotDisposed();
1029
_deflateStream
.EnsureNotDisposed();
1036
Debug.Assert(
_deflateStream
._inflater is not null);
1039
_deflateStream
._inflater.SetInput(buffer);
1042
while (!
_deflateStream
._inflater.Finished())
1044
int bytesRead =
_deflateStream
._inflater.Inflate(new Span<byte>(_arrayPoolBuffer));
1049
else if (
_deflateStream
._inflater.NeedsInput())
1060
_deflateStream
.EnsureNotDisposed();
1073
Debug.Assert(
_deflateStream
._inflater != null);
1075
_deflateStream
._inflater.SetInput(buffer, offset, count);
1078
while (!
_deflateStream
._inflater.Finished())
1080
int bytesRead =
_deflateStream
._inflater.Inflate(new Span<byte>(_arrayPoolBuffer));
1085
else if (
_deflateStream
._inflater.NeedsInput())