1 write to _deflateStream
System.IO.Compression (1)
System\IO\Compression\DeflateZLib\DeflateStream.cs (1)
954
_deflateStream
= deflateStream;
41 references to _deflateStream
System.IO.Compression (41)
System\IO\Compression\DeflateZLib\DeflateStream.cs (41)
962
_deflateStream
.AsyncOperationStarting();
965
Debug.Assert(
_deflateStream
._inflater != null);
967
while (!
_deflateStream
._inflater.Finished())
969
int bytesRead =
_deflateStream
._inflater.Inflate(_arrayPoolBuffer, 0, _arrayPoolBuffer.Length);
974
else if (
_deflateStream
._inflater.NeedsInput())
982
await
_deflateStream
._stream.CopyToAsync(this, _arrayPoolBuffer.Length, _cancellationToken).ConfigureAwait(false);
983
if (s_useStrictValidation && !
_deflateStream
._inflater.Finished())
989
if (
_deflateStream
._inflater.Finished() && !
_deflateStream
._decompressionFinished &&
_deflateStream
._stream.CanSeek)
991
_deflateStream
.TryRewindStream(
_deflateStream
._stream);
992
_deflateStream
._decompressionFinished = true;
997
_deflateStream
.AsyncOperationCompleting();
1008
Debug.Assert(
_deflateStream
._inflater != null);
1010
while (!
_deflateStream
._inflater.Finished())
1012
int bytesRead =
_deflateStream
._inflater.Inflate(_arrayPoolBuffer, 0, _arrayPoolBuffer.Length);
1017
else if (
_deflateStream
._inflater.NeedsInput())
1025
_deflateStream
._stream.CopyTo(this, _arrayPoolBuffer.Length);
1026
if (s_useStrictValidation && !
_deflateStream
._inflater.Finished())
1032
if (
_deflateStream
._inflater.Finished() && !
_deflateStream
._decompressionFinished &&
_deflateStream
._stream.CanSeek)
1034
_deflateStream
.TryRewindStream(
_deflateStream
._stream);
1035
_deflateStream
._decompressionFinished = true;
1048
_deflateStream
.EnsureNotDisposed();
1065
_deflateStream
.EnsureNotDisposed();
1072
Debug.Assert(
_deflateStream
._inflater is not null);
1075
_deflateStream
._inflater.SetInput(buffer);
1080
while (!
_deflateStream
._inflater.Finished())
1082
int bytesRead =
_deflateStream
._inflater.Inflate(new Span<byte>(_arrayPoolBuffer));
1087
else if (
_deflateStream
._inflater.NeedsInput())
1098
_deflateStream
._inflater.UnsetInput();
1106
_deflateStream
.EnsureNotDisposed();
1119
Debug.Assert(
_deflateStream
._inflater != null);
1121
_deflateStream
._inflater.SetInput(buffer, offset, count);
1126
while (!
_deflateStream
._inflater.Finished())
1128
int bytesRead =
_deflateStream
._inflater.Inflate(new Span<byte>(_arrayPoolBuffer));
1133
else if (
_deflateStream
._inflater.NeedsInput())
1144
_deflateStream
._inflater.UnsetInput();