1 write to _deflateStream
System.IO.Compression (1)
System\IO\Compression\DeflateZLib\DeflateStream.cs (1)
883
_deflateStream
= deflateStream;
27 references to _deflateStream
System.IO.Compression (27)
System\IO\Compression\DeflateZLib\DeflateStream.cs (27)
891
_deflateStream
.AsyncOperationStarting();
894
Debug.Assert(
_deflateStream
._inflater != null);
896
while (!
_deflateStream
._inflater.Finished())
898
int bytesRead =
_deflateStream
._inflater.Inflate(_arrayPoolBuffer, 0, _arrayPoolBuffer.Length);
903
else if (
_deflateStream
._inflater.NeedsInput())
911
await
_deflateStream
._stream.CopyToAsync(this, _arrayPoolBuffer.Length, _cancellationToken).ConfigureAwait(false);
912
if (s_useStrictValidation && !
_deflateStream
._inflater.Finished())
919
_deflateStream
.AsyncOperationCompleting();
930
Debug.Assert(
_deflateStream
._inflater != null);
932
while (!
_deflateStream
._inflater.Finished())
934
int bytesRead =
_deflateStream
._inflater.Inflate(_arrayPoolBuffer, 0, _arrayPoolBuffer.Length);
939
else if (
_deflateStream
._inflater.NeedsInput())
947
_deflateStream
._stream.CopyTo(this, _arrayPoolBuffer.Length);
948
if (s_useStrictValidation && !
_deflateStream
._inflater.Finished())
963
_deflateStream
.EnsureNotDisposed();
980
_deflateStream
.EnsureNotDisposed();
987
Debug.Assert(
_deflateStream
._inflater is not null);
990
_deflateStream
._inflater.SetInput(buffer);
993
while (!
_deflateStream
._inflater.Finished())
995
int bytesRead =
_deflateStream
._inflater.Inflate(new Span<byte>(_arrayPoolBuffer));
1000
else if (
_deflateStream
._inflater.NeedsInput())
1011
_deflateStream
.EnsureNotDisposed();
1024
Debug.Assert(
_deflateStream
._inflater != null);
1026
_deflateStream
._inflater.SetInput(buffer, offset, count);
1029
while (!
_deflateStream
._inflater.Finished())
1031
int bytesRead =
_deflateStream
._inflater.Inflate(new Span<byte>(_arrayPoolBuffer));
1036
else if (
_deflateStream
._inflater.NeedsInput())