1 write to _deflateStream
System.IO.Compression (1)
System\IO\Compression\DeflateZLib\DeflateStream.cs (1)
935
_deflateStream
= deflateStream;
39 references to _deflateStream
System.IO.Compression (39)
System\IO\Compression\DeflateZLib\DeflateStream.cs (39)
943
_deflateStream
.AsyncOperationStarting();
946
Debug.Assert(
_deflateStream
._inflater != null);
948
while (!
_deflateStream
._inflater.Finished())
950
int bytesRead =
_deflateStream
._inflater.Inflate(_arrayPoolBuffer, 0, _arrayPoolBuffer.Length);
955
else if (
_deflateStream
._inflater.NeedsInput())
963
await
_deflateStream
._stream.CopyToAsync(this, _arrayPoolBuffer.Length, _cancellationToken).ConfigureAwait(false);
964
if (s_useStrictValidation && !
_deflateStream
._inflater.Finished())
970
if (
_deflateStream
._inflater.Finished() && !
_deflateStream
._decompressionFinished &&
_deflateStream
._stream.CanSeek)
972
_deflateStream
.TryRewindStream(
_deflateStream
._stream);
973
_deflateStream
._decompressionFinished = true;
978
_deflateStream
.AsyncOperationCompleting();
989
Debug.Assert(
_deflateStream
._inflater != null);
991
while (!
_deflateStream
._inflater.Finished())
993
int bytesRead =
_deflateStream
._inflater.Inflate(_arrayPoolBuffer, 0, _arrayPoolBuffer.Length);
998
else if (
_deflateStream
._inflater.NeedsInput())
1006
_deflateStream
._stream.CopyTo(this, _arrayPoolBuffer.Length);
1007
if (s_useStrictValidation && !
_deflateStream
._inflater.Finished())
1013
if (
_deflateStream
._inflater.Finished() && !
_deflateStream
._decompressionFinished &&
_deflateStream
._stream.CanSeek)
1015
_deflateStream
.TryRewindStream(
_deflateStream
._stream);
1016
_deflateStream
._decompressionFinished = true;
1029
_deflateStream
.EnsureNotDisposed();
1046
_deflateStream
.EnsureNotDisposed();
1053
Debug.Assert(
_deflateStream
._inflater is not null);
1056
_deflateStream
._inflater.SetInput(buffer);
1059
while (!
_deflateStream
._inflater.Finished())
1061
int bytesRead =
_deflateStream
._inflater.Inflate(new Span<byte>(_arrayPoolBuffer));
1066
else if (
_deflateStream
._inflater.NeedsInput())
1077
_deflateStream
.EnsureNotDisposed();
1090
Debug.Assert(
_deflateStream
._inflater != null);
1092
_deflateStream
._inflater.SetInput(buffer, offset, count);
1095
while (!
_deflateStream
._inflater.Finished())
1097
int bytesRead =
_deflateStream
._inflater.Inflate(new Span<byte>(_arrayPoolBuffer));
1102
else if (
_deflateStream
._inflater.NeedsInput())