1 write to _zlibStream
System.IO.Compression (1)
System\IO\Compression\DeflateZLib\Inflater.cs (1)
38_zlibStream = zlibStream;
20 references to _zlibStream
System.IO.Compression (20)
System\IO\Compression\DeflateZLib\Inflater.cs (20)
41public int AvailableOutput => (int)_zlibStream.AvailOut; 112_zlibStream.AvailIn = 0; 120if (0 == _zlibStream.AvailIn && IsInputBufferHandleAllocated) 159byte* nextInPointer = (byte*)_zlibStream.NextIn; 160uint nextAvailIn = _zlibStream.AvailIn; 176_zlibStream.InflateReset2_(_windowBits); 186public bool NeedsInput() => _zlibStream.AvailIn == 0; 190internal int GetAvailableInput() => (int)_zlibStream.AvailIn; 237_zlibStream.NextIn = (IntPtr)_inputBufferHandle.Pointer; 238_zlibStream.AvailIn = (uint)inputBuffer.Length; 253_zlibStream.Dispose(); 284_zlibStream.NextOut = (IntPtr)bufPtr; 285_zlibStream.AvailOut = (uint)length; 288bytesRead = length - (int)_zlibStream.AvailOut; 302errC = _zlibStream.Inflate(flushCode); 318throw new ZLibException(SR.ZLibErrorNotEnoughMemory, "inflate_", (int)errC, _zlibStream.GetErrorMessage()); 324throw new ZLibException(SR.ZLibErrorInconsistentStream, "inflate_", (int)errC, _zlibStream.GetErrorMessage()); 327throw new ZLibException(SR.ZLibErrorUnexpected, "inflate_", (int)errC, _zlibStream.GetErrorMessage()); 352_zlibStream.AvailIn = 0; 353_zlibStream.NextIn = ZLibNative.ZNullPtr;