1 write to _zlibStream
System.IO.Compression (1)
System\IO\Compression\DeflateZLib\Inflater.cs (1)
36
_zlibStream
= zlibStream;
20 references to _zlibStream
System.IO.Compression (20)
System\IO\Compression\DeflateZLib\Inflater.cs (20)
39
public int AvailableOutput => (int)
_zlibStream
.AvailOut;
102
_zlibStream
.AvailIn = 0;
110
if (0 ==
_zlibStream
.AvailIn && IsInputBufferHandleAllocated)
146
byte* nextInPointer = (byte*)
_zlibStream
.NextIn;
147
uint nextAvailIn =
_zlibStream
.AvailIn;
156
_zlibStream
.InflateReset2_(_windowBits);
166
public bool NeedsInput() =>
_zlibStream
.AvailIn == 0;
170
internal int GetAvailableInput() => (int)
_zlibStream
.AvailIn;
193
_zlibStream
.NextIn = (IntPtr)_inputBufferHandle.Pointer;
194
_zlibStream
.AvailIn = (uint)inputBuffer.Length;
206
_zlibStream
.Dispose();
237
_zlibStream
.NextOut = (IntPtr)bufPtr;
238
_zlibStream
.AvailOut = (uint)length;
241
bytesRead = length - (int)
_zlibStream
.AvailOut;
255
errC =
_zlibStream
.Inflate(flushCode);
271
throw new ZLibException(SR.ZLibErrorNotEnoughMemory, "inflate_", (int)errC,
_zlibStream
.GetErrorMessage());
277
throw new ZLibException(SR.ZLibErrorInconsistentStream, "inflate_", (int)errC,
_zlibStream
.GetErrorMessage());
280
throw new ZLibException(SR.ZLibErrorUnexpected, "inflate_", (int)errC,
_zlibStream
.GetErrorMessage());
295
_zlibStream
.AvailIn = 0;
296
_zlibStream
.NextIn = ZLibNative.ZNullPtr;