9 writes to _bitsInBuffer
System.IO.Compression (9)
System\IO\Compression\DeflateManaged\InputBuffer.cs (9)
48_bitsInBuffer += 8; 59_bitsInBuffer += 8; 83_bitsInBuffer += 16; 89_bitsInBuffer += 8; 98_bitsInBuffer += 8; 119_bitsInBuffer -= count; 140_bitsInBuffer -= 8; 215_bitsInBuffer -= n; 222_bitsInBuffer -= (_bitsInBuffer % 8);
18 references to _bitsInBuffer
System.IO.Compression (18)
System\IO\Compression\DeflateManaged\InputBuffer.cs (18)
25public int AvailableBits => _bitsInBuffer; 28public int AvailableBytes => _buffer.Length + (_bitsInBuffer / 8); 38if (_bitsInBuffer < count) 46_bitBuffer |= (uint)_buffer.Span[0] << _bitsInBuffer; 50if (_bitsInBuffer < count) 57_bitBuffer |= (uint)_buffer.Span[0] << _bitsInBuffer; 75if (_bitsInBuffer < 8) 80_bitBuffer |= (uint)span[0] << _bitsInBuffer; 81_bitBuffer |= (uint)span[1] << (_bitsInBuffer + 8); 87_bitBuffer |= (uint)_buffer.Span[0] << _bitsInBuffer; 92else if (_bitsInBuffer < 16) 96_bitBuffer |= (uint)_buffer.Span[0] << _bitsInBuffer; 131Debug.Assert(_bitsInBuffer % 8 == 0); 135while (_bitsInBuffer > 0 && !output.IsEmpty) 167Debug.Assert((_bitsInBuffer % 8) == 0); 213Debug.Assert(_bitsInBuffer >= n, "No enough bits in the buffer, Did you call EnsureBitsAvailable?"); 221_bitBuffer >>= (_bitsInBuffer % 8); 222_bitsInBuffer -= (_bitsInBuffer % 8);