38 references to Update
Microsoft.Arcade.Common (2)
ZipArchiveManager.cs (2)
33using ZipArchive zip = new(fs, archiveExists ? ZipArchiveMode.Update : ZipArchiveMode.Create, false); 50using ZipArchive archive = new(archiveStream, ZipArchiveMode.Update);
Microsoft.DotNet.Helix.Sdk (1)
ProvisioningProfileProvider.cs (1)
124using ZipArchive zipArchive = _zipArchiveManager.OpenArchive(archivePath, ZipArchiveMode.Update);
Microsoft.DotNet.NuGetRepack.Tasks (1)
src\ReplacePackageParts.cs (1)
232using (var archive = new ZipArchive(File.Open(tempPackagePath, FileMode.Open, FileAccess.ReadWrite), ZipArchiveMode.Update))
Microsoft.DotNet.SignTool (1)
src\ZipData.cs (1)
223using (var archive = new ZipArchive(zipStream, ZipArchiveMode.Update))
System.IO.Compression (27)
System\IO\Compression\ZipArchive.Async.cs (5)
101case ZipArchiveMode.Update: 103Debug.Assert(mode == ZipArchiveMode.Update); 153case ZipArchiveMode.Update: 155Debug.Assert(_mode == ZipArchiveMode.Update); 359if (_mode == ZipArchiveMode.Update)
System\IO\Compression\ZipArchive.cs (9)
153case ZipArchiveMode.Update: 155Debug.Assert(mode == ZipArchiveMode.Update); 305case ZipArchiveMode.Update: 307Debug.Assert(_mode == ZipArchiveMode.Update); 534saveExtraFieldsAndComments = Mode == ZipArchiveMode.Update; 590if (Mode == ZipArchiveMode.Update) 810if (_mode == ZipArchiveMode.Update && _archiveStream.Position != _archiveStream.Length) 826if (_mode == ZipArchiveMode.Update) 962case ZipArchiveMode.Update:
System\IO\Compression\ZipArchiveEntry.Async.cs (6)
33case ZipArchiveMode.Update: 35Debug.Assert(_archive.Mode == ZipArchiveMode.Update); 51/// <item><description><see cref="ZipArchiveMode.Update"/>: All values are allowed. <see cref="FileAccess.Read"/> reads directly from the archive. <see cref="FileAccess.Write"/> discards existing content and provides an empty writable stream. <see cref="FileAccess.ReadWrite"/> loads existing content into memory (equivalent to <see cref="OpenAsync(CancellationToken)"/>).</description></item> 80case ZipArchiveMode.Update: 82Debug.Assert(_archive.Mode == ZipArchiveMode.Update); 401if (_archive.Mode == ZipArchiveMode.Update || !_everOpenedForWrite)
System\IO\Compression\ZipArchiveEntry.cs (7)
347if (_archive.Mode != ZipArchiveMode.Update) 374case ZipArchiveMode.Update: 376Debug.Assert(_archive.Mode == ZipArchiveMode.Update); 391/// <item><description><see cref="ZipArchiveMode.Update"/>: All values are allowed. <see cref="FileAccess.Read"/> reads directly from the archive. <see cref="FileAccess.Write"/> discards existing content and provides an empty writable stream. <see cref="FileAccess.ReadWrite"/> loads existing content into memory (equivalent to <see cref="Open()"/>).</description></item> 419case ZipArchiveMode.Update: 421Debug.Assert(_archive.Mode == ZipArchiveMode.Update); 1242if (_archive.Mode == ZipArchiveMode.Update || !_everOpenedForWrite)
System.IO.Compression.ZipFile (1)
System\IO\Compression\ZipFile.Create.cs (1)
477ZipArchiveMode.Update => (FileMode.OpenOrCreate, FileAccess.ReadWrite, FileShare.None),
System.IO.Packaging (5)
System\IO\Packaging\ZipPackage.cs (5)
320ZipArchiveMode zipArchiveMode = ZipArchiveMode.Update; 326zipArchiveMode = ZipArchiveMode.Update; 390ZipArchiveMode zipArchiveMode = ZipArchiveMode.Update; 396zipArchiveMode = ZipArchiveMode.Update; 783if (_zipArchive.Mode == ZipArchiveMode.Read || _zipArchive.Mode == ZipArchiveMode.Update)