1 write to _disposed
System.IO.Compression (1)
System\IO\Compression\Zstandard\ZstandardDictionary.cs (1)
193
_disposed
= true;
2 references to _disposed
System.IO.Compression (2)
System\IO\Compression\Zstandard\ZstandardDictionary.cs (2)
189
if (!
_disposed
)
199
ObjectDisposedException.ThrowIf(
_disposed
, this);