1 write to _context
System.IO.Compression (1)
System\IO\Compression\Zstandard\ZstandardDecoder.cs (1)
145
_context
= Interop.Zstd.ZSTD_createDCtx();
14 references to _context
System.IO.Compression (14)
System\IO\Compression\Zstandard\ZstandardDecoder.cs (14)
53
_context
.Dispose();
76
_context
.Dispose();
107
_context
.Dispose();
137
_context
.Dispose();
142
[MemberNotNull(nameof(
_context
))]
146
if (
_context
.IsInvalid)
204
nuint result = Interop.Zstd.ZSTD_decompressStream(
_context
, ref output, ref input);
362
_context
.Reset();
383
nuint result =
_context
.SetPrefix(prefix);
395
_context
.Dispose();
405
Debug.Assert(
_context
!= null);
413
nuint result = Interop.Zstd.ZSTD_DCtx_setParameter(
_context
, Interop.Zstd.ZstdDParameter.ZSTD_d_windowLogMax, maxWindowLog2);
419
Debug.Assert(
_context
!= null);
422
_context
.SetDictionary(dictionary.DecompressionDictionary);