1 write to _context
System.IO.Compression (1)
System\IO\Compression\Zstandard\ZstandardDecoder.cs (1)
114
_context
= Interop.Zstd.ZSTD_createDCtx();
13 references to _context
System.IO.Compression (13)
System\IO\Compression\Zstandard\ZstandardDecoder.cs (13)
53
_context
.Dispose();
76
_context
.Dispose();
106
_context
.Dispose();
111
[MemberNotNull(nameof(
_context
))]
115
if (
_context
.IsInvalid)
165
nuint result = Interop.Zstd.ZSTD_decompressStream(
_context
, ref output, ref input);
322
_context
.Reset();
339
nuint result =
_context
.SetPrefix(prefix);
351
_context
.Dispose();
361
Debug.Assert(
_context
!= null);
369
nuint result = Interop.Zstd.ZSTD_DCtx_setParameter(
_context
, Interop.Zstd.ZstdDParameter.ZSTD_d_windowLogMax, maxWindowLog);
375
Debug.Assert(
_context
!= null);
378
_context
.SetDictionary(dictionary.DecompressionDictionary);