1 write to _context
System.IO.Compression (1)
System\IO\Compression\Zstandard\ZstandardDecoder.cs (1)
114_context = Interop.Zstd.ZSTD_createDCtx();
13 references to _context
System.IO.Compression (13)
System\IO\Compression\Zstandard\ZstandardDecoder.cs (13)
53_context.Dispose(); 76_context.Dispose(); 106_context.Dispose(); 111[MemberNotNull(nameof(_context))] 115if (_context.IsInvalid) 165nuint result = Interop.Zstd.ZSTD_decompressStream(_context, ref output, ref input); 322_context.Reset(); 339nuint result = _context.SetPrefix(prefix); 351_context.Dispose(); 361Debug.Assert(_context != null); 369nuint result = Interop.Zstd.ZSTD_DCtx_setParameter(_context, Interop.Zstd.ZstdDParameter.ZSTD_d_windowLogMax, maxWindowLog); 375Debug.Assert(_context != null); 378_context.SetDictionary(dictionary.DecompressionDictionary);