5 writes to AvailOut
System.IO.Compression (5)
System\IO\Compression\DeflateDecoder.cs (1)
85
_state.
AvailOut
= (uint)destination.Length;
System\IO\Compression\DeflateEncoder.cs (2)
208
_state.
AvailOut
= (uint)destination.Length;
264
_state.
AvailOut
= (uint)destination.Length;
System\IO\Compression\DeflateZLib\Deflater.cs (1)
120
_zlibStream.
AvailOut
= (uint)outputBuffer.Length;
System\IO\Compression\DeflateZLib\Inflater.cs (1)
285
_zlibStream.
AvailOut
= (uint)length;
10 references to AvailOut
System.IO.Compression (10)
System\IO\Compression\DeflateDecoder.cs (2)
90
bytesWritten = destination.Length - (int)_state.
AvailOut
;
94
ZLibNative.ErrorCode.Ok or ZLibNative.ErrorCode.BufError => _state.
AvailOut
== 0
System\IO\Compression\DeflateEncoder.cs (5)
213
bytesWritten = destination.Length - (int)_state.
AvailOut
;
222
ZLibNative.ErrorCode.BufError => _state.
AvailOut
== 0
268
bytesWritten = destination.Length - (int)_state.
AvailOut
;
272
ZLibNative.ErrorCode.Ok => _state.
AvailOut
== 0
276
ZLibNative.ErrorCode.BufError => _state.
AvailOut
== 0
System\IO\Compression\DeflateZLib\Deflater.cs (1)
123
bytesRead = outputBuffer.Length - (int)_zlibStream.
AvailOut
;
System\IO\Compression\DeflateZLib\Inflater.cs (2)
41
public int AvailableOutput => (int)_zlibStream.
AvailOut
;
288
bytesRead = length - (int)_zlibStream.
AvailOut
;