5 writes to AvailOut
System.IO.Compression (5)
System\IO\Compression\DeflateDecoder.cs (1)
85_state.AvailOut = (uint)destination.Length;
System\IO\Compression\DeflateEncoder.cs (2)
208_state.AvailOut = (uint)destination.Length; 264_state.AvailOut = (uint)destination.Length;
System\IO\Compression\DeflateZLib\Deflater.cs (1)
120_zlibStream.AvailOut = (uint)outputBuffer.Length;
System\IO\Compression\DeflateZLib\Inflater.cs (1)
285_zlibStream.AvailOut = (uint)length;
10 references to AvailOut
System.IO.Compression (10)
System\IO\Compression\DeflateDecoder.cs (2)
90bytesWritten = destination.Length - (int)_state.AvailOut; 94ZLibNative.ErrorCode.Ok or ZLibNative.ErrorCode.BufError => _state.AvailOut == 0
System\IO\Compression\DeflateEncoder.cs (5)
213bytesWritten = destination.Length - (int)_state.AvailOut; 222ZLibNative.ErrorCode.BufError => _state.AvailOut == 0 268bytesWritten = destination.Length - (int)_state.AvailOut; 272ZLibNative.ErrorCode.Ok => _state.AvailOut == 0 276ZLibNative.ErrorCode.BufError => _state.AvailOut == 0
System\IO\Compression\DeflateZLib\Deflater.cs (1)
123bytesRead = outputBuffer.Length - (int)_zlibStream.AvailOut;
System\IO\Compression\DeflateZLib\Inflater.cs (2)
41public int AvailableOutput => (int)_zlibStream.AvailOut; 288bytesRead = length - (int)_zlibStream.AvailOut;