1 write to _windowBits
System.IO.Compression (1)
System\IO\Compression\DeflateZLib\Inflater.cs (1)
40_windowBits = windowBits;
3 references to _windowBits
System.IO.Compression (3)
System\IO\Compression\DeflateZLib\Inflater.cs (3)
162_zlibStream.InflateReset2_(_windowBits); 170internal bool IsGzipStream() => _windowBits >= 24 && _windowBits <= 31;