1 write to _input
System.IO.Compression (1)
System\IO\Compression\DeflateManaged\InflaterManaged.cs (1)
80_input = new InputBuffer();
25 references to _input
System.IO.Compression (25)
System\IO\Compression\DeflateManaged\InflaterManaged.cs (25)
89public void SetInput(Memory<byte> inputBytes) => _input.SetInput(inputBytes); 92_input.SetInput(inputBytes, offset, length); // append the bytes 179if (!_input.EnsureBitsAvailable(1)) 182_bfinal = _input.GetBits(1); 189if (!_input.EnsureBitsAvailable(2)) 195_blockType = (BlockType)_input.GetBits(2); 274_input.SkipToByteBoundary(); 282int bits = _input.GetBits(8); 307int bytesCopied = _output.CopyFrom(_input, _blockLength); 353symbol = _literalLengthTree.GetNextSymbol(_input); 407int bits = _input.GetBits(_extraBits); 426_distanceCode = _distanceTree.GetNextSymbol(_input); 431_distanceCode = _input.GetBits(5); 454int bits = _input.GetBits(_extraBits); 509_literalLengthCodeCount = _input.GetBits(5); 519_distanceCodeCount = _input.GetBits(5); 529_codeLengthCodeCount = _input.GetBits(4); 542int bits = _input.GetBits(3); 571if ((_lengthCode = _codeLengthTree.GetNextSymbol(_input)) < 0) 598if (!_input.EnsureBitsAvailable(2)) 611repeatCount = _input.GetBits(2) + 3; 625if (!_input.EnsureBitsAvailable(3)) 631repeatCount = _input.GetBits(3) + 3; 646if (!_input.EnsureBitsAvailable(7)) 652repeatCount = _input.GetBits(7) + 11;