1 write to _input
System.IO.Compression (1)
System\IO\Compression\DeflateManaged\InflaterManaged.cs (1)
86_input = new InputBuffer();
25 references to _input
System.IO.Compression (25)
System\IO\Compression\DeflateManaged\InflaterManaged.cs (25)
95public void SetInput(Memory<byte> inputBytes) => _input.SetInput(inputBytes); 98_input.SetInput(inputBytes, offset, length); // append the bytes 185if (!_input.EnsureBitsAvailable(1)) 188_bfinal = _input.GetBits(1); 195if (!_input.EnsureBitsAvailable(2)) 201_blockType = (BlockType)_input.GetBits(2); 280_input.SkipToByteBoundary(); 288int bits = _input.GetBits(8); 313int bytesCopied = _output.CopyFrom(_input, _blockLength); 360symbol = _literalLengthTree.GetNextSymbol(_input); 414int bits = _input.GetBits(_extraBits); 433_distanceCode = _distanceTree.GetNextSymbol(_input); 438_distanceCode = _input.GetBits(5); 461int bits = _input.GetBits(_extraBits); 516_literalLengthCodeCount = _input.GetBits(5); 526_distanceCodeCount = _input.GetBits(5); 536_codeLengthCodeCount = _input.GetBits(4); 549int bits = _input.GetBits(3); 578if ((_lengthCode = _codeLengthTree.GetNextSymbol(_input)) < 0) 605if (!_input.EnsureBitsAvailable(2)) 618repeatCount = _input.GetBits(2) + 3; 630if (!_input.EnsureBitsAvailable(3)) 636repeatCount = _input.GetBits(3) + 3; 649if (!_input.EnsureBitsAvailable(7)) 655repeatCount = _input.GetBits(7) + 11;