1 write to _input
System.IO.Compression (1)
System\IO\Compression\DeflateManaged\InflaterManaged.cs (1)
80
_input
= new InputBuffer();
25 references to _input
System.IO.Compression (25)
System\IO\Compression\DeflateManaged\InflaterManaged.cs (25)
89
public void SetInput(Memory<byte> inputBytes) =>
_input
.SetInput(inputBytes);
92
_input
.SetInput(inputBytes, offset, length); // append the bytes
179
if (!
_input
.EnsureBitsAvailable(1))
182
_bfinal =
_input
.GetBits(1);
189
if (!
_input
.EnsureBitsAvailable(2))
195
_blockType = (BlockType)
_input
.GetBits(2);
274
_input
.SkipToByteBoundary();
282
int bits =
_input
.GetBits(8);
307
int bytesCopied = _output.CopyFrom(
_input
, _blockLength);
353
symbol = _literalLengthTree.GetNextSymbol(
_input
);
407
int bits =
_input
.GetBits(_extraBits);
426
_distanceCode = _distanceTree.GetNextSymbol(
_input
);
431
_distanceCode =
_input
.GetBits(5);
454
int bits =
_input
.GetBits(_extraBits);
509
_literalLengthCodeCount =
_input
.GetBits(5);
519
_distanceCodeCount =
_input
.GetBits(5);
529
_codeLengthCodeCount =
_input
.GetBits(4);
542
int bits =
_input
.GetBits(3);
571
if ((_lengthCode = _codeLengthTree.GetNextSymbol(
_input
)) < 0)
598
if (!
_input
.EnsureBitsAvailable(2))
611
repeatCount =
_input
.GetBits(2) + 3;
625
if (!
_input
.EnsureBitsAvailable(3))
631
repeatCount =
_input
.GetBits(3) + 3;
646
if (!
_input
.EnsureBitsAvailable(7))
652
repeatCount =
_input
.GetBits(7) + 11;