7 references to IsInputBufferHandleAllocated
System.IO.Compression (7)
System\IO\Compression\DeflateZLib\Inflater.cs (7)
116if (0 == _zlibStream.AvailIn && IsInputBufferHandleAllocated) 127if (!NeedsInput() && IsGzipStream() && IsInputBufferHandleAllocated) 148Debug.Assert(IsInputBufferHandleAllocated); 181Debug.Assert(!IsInputBufferHandleAllocated); 189Debug.Assert(!IsInputBufferHandleAllocated); 211if (IsInputBufferHandleAllocated) 323Debug.Assert(IsInputBufferHandleAllocated);