7 references to IsInputBufferHandleAllocated
System.IO.Compression (7)
System\IO\Compression\DeflateZLib\Inflater.cs (7)
110if (0 == _zlibStream.AvailIn && IsInputBufferHandleAllocated) 121if (!NeedsInput() && IsGzipStream() && IsInputBufferHandleAllocated) 142Debug.Assert(IsInputBufferHandleAllocated); 177Debug.Assert(!IsInputBufferHandleAllocated); 185Debug.Assert(!IsInputBufferHandleAllocated); 209if (IsInputBufferHandleAllocated) 289Debug.Assert(IsInputBufferHandleAllocated);