7 references to IsInputBufferHandleAllocated
System.IO.Compression (7)
System\IO\Compression\DeflateZLib\Inflater.cs (7)
116if (0 == _zlibStream.AvailIn && IsInputBufferHandleAllocated) 127if (!NeedsInput() && IsGzipStream() && IsInputBufferHandleAllocated) 148Debug.Assert(IsInputBufferHandleAllocated); 188Debug.Assert(!IsInputBufferHandleAllocated); 196Debug.Assert(!IsInputBufferHandleAllocated); 218if (IsInputBufferHandleAllocated) 330Debug.Assert(IsInputBufferHandleAllocated);