7 references to IsInputBufferHandleAllocated
System.IO.Compression (7)
System\IO\Compression\DeflateZLib\Inflater.cs (7)
120if (0 == _zlibStream.AvailIn && IsInputBufferHandleAllocated) 131if (!NeedsInput() && IsGzipStream() && IsInputBufferHandleAllocated) 152Debug.Assert(IsInputBufferHandleAllocated); 221Debug.Assert(!IsInputBufferHandleAllocated); 229Debug.Assert(!IsInputBufferHandleAllocated); 256if (IsInputBufferHandleAllocated) 345if (!IsInputBufferHandleAllocated)