1 write to _blockType
System.IO.Compression (1)
System\IO\Compression\DeflateManaged\InflaterManaged.cs (1)
201
_blockType
= (BlockType)_input.GetBits(2);
7 references to _blockType
System.IO.Compression (7)
System\IO\Compression\DeflateManaged\InflaterManaged.cs (7)
202
if (
_blockType
== BlockType.Dynamic)
206
else if (
_blockType
== BlockType.Static)
212
else if (
_blockType
== BlockType.Uncompressed)
222
if (
_blockType
== BlockType.Dynamic)
234
else if (
_blockType
== BlockType.Static)
238
else if (
_blockType
== BlockType.Uncompressed)
430
if (
_blockType
== BlockType.Dynamic)