1 write to _blockType
System.IO.Compression (1)
System\IO\Compression\DeflateManaged\InflaterManaged.cs (1)
195_blockType = (BlockType)_input.GetBits(2);
7 references to _blockType
System.IO.Compression (7)
System\IO\Compression\DeflateManaged\InflaterManaged.cs (7)
196if (_blockType == BlockType.Dynamic) 200else if (_blockType == BlockType.Static) 206else if (_blockType == BlockType.Uncompressed) 216if (_blockType == BlockType.Dynamic) 228else if (_blockType == BlockType.Static) 232else if (_blockType == BlockType.Uncompressed) 423if (_blockType == BlockType.Dynamic)