1 write to _blockType
System.IO.Compression (1)
System\IO\Compression\DeflateManaged\InflaterManaged.cs (1)
201_blockType = (BlockType)_input.GetBits(2);
7 references to _blockType
System.IO.Compression (7)
System\IO\Compression\DeflateManaged\InflaterManaged.cs (7)
202if (_blockType == BlockType.Dynamic) 206else if (_blockType == BlockType.Static) 212else if (_blockType == BlockType.Uncompressed) 222if (_blockType == BlockType.Dynamic) 234else if (_blockType == BlockType.Static) 238else if (_blockType == BlockType.Uncompressed) 430if (_blockType == BlockType.Dynamic)