3 writes to _compressionLevel
System.IO.Compression (3)
System\IO\Compression\ZipArchiveEntry.cs (3)
97
_compressionLevel
= MapCompressionLevel(_generalPurposeBitFlag, CompressionMethod);
104
_compressionLevel
= compressionLevel;
123
_compressionLevel
= CompressionLevel.Optimal;
4 references to _compressionLevel
System.IO.Compression (4)
System\IO\Compression\ZipArchiveEntry.cs (4)
105
if (
_compressionLevel
== CompressionLevel.NoCompression)
109
_generalPurposeBitFlag = MapDeflateCompressionOption(_generalPurposeBitFlag,
_compressionLevel
, CompressionMethod);
125
_generalPurposeBitFlag = MapDeflateCompressionOption(0,
_compressionLevel
, CompressionMethod);
722
compressorStream = new DeflateStream(backingStream,
_compressionLevel
, leaveBackingStreamOpen);