3 writes to _compressionLevel
System.IO.Compression (3)
System\IO\Compression\ZipArchiveEntry.cs (3)
90_compressionLevel = MapCompressionLevel(_generalPurposeBitFlag, CompressionMethod); 99_compressionLevel = compressionLevel; 118_compressionLevel = CompressionLevel.Optimal;
4 references to _compressionLevel
System.IO.Compression (4)
System\IO\Compression\ZipArchiveEntry.cs (4)
100if (_compressionLevel == CompressionLevel.NoCompression) 104_generalPurposeBitFlag = MapDeflateCompressionOption(_generalPurposeBitFlag, _compressionLevel, CompressionMethod); 120_generalPurposeBitFlag = MapDeflateCompressionOption(0, _compressionLevel, CompressionMethod); 689compressorStream = new DeflateStream(backingStream, _compressionLevel, leaveBackingStreamOpen);