3 writes to _compressionLevel
System.IO.Compression (3)
System\IO\Compression\ZipArchiveEntry.cs (3)
145
_compressionLevel
= MapCompressionLevel(_generalPurposeBitFlag, CompressionMethod);
151
_compressionLevel
= compressionLevel;
170
_compressionLevel
= CompressionLevel.Optimal;
7 references to _compressionLevel
System.IO.Compression (7)
System\IO\Compression\ZipArchiveEntry.Async.cs (1)
783
bool useDeflate =
_compressionLevel
!= CompressionLevel.NoCompression;
System\IO\Compression\ZipArchiveEntry.cs (6)
152
if (
_compressionLevel
== CompressionLevel.NoCompression)
156
_generalPurposeBitFlag = MapDeflateCompressionOption(_generalPurposeBitFlag,
_compressionLevel
, CompressionMethod);
172
_generalPurposeBitFlag = MapDeflateCompressionOption(0,
_compressionLevel
, CompressionMethod);
1009
compressorStreamFactory = () => new DeflateStream(backingStream,
_compressionLevel
, leaveBackingStreamOpen);
1382
CompressionMethod =
_compressionLevel
== CompressionLevel.NoCompression
1808
bool useDeflate =
_compressionLevel
!= CompressionLevel.NoCompression;