3 writes to _compressionLevel
System.IO.Compression (3)
System\IO\Compression\ZipArchiveEntry.cs (3)
153_compressionLevel = MapCompressionLevel(_generalPurposeBitFlag, CompressionMethod); 159_compressionLevel = compressionLevel; 178_compressionLevel = CompressionLevel.Optimal;
7 references to _compressionLevel
System.IO.Compression (7)
System\IO\Compression\ZipArchiveEntry.Async.cs (1)
813bool useDeflate = _compressionLevel != CompressionLevel.NoCompression;
System\IO\Compression\ZipArchiveEntry.cs (6)
160if (_compressionLevel == CompressionLevel.NoCompression) 164_generalPurposeBitFlag = MapDeflateCompressionOption(_generalPurposeBitFlag, _compressionLevel, CompressionMethod); 180_generalPurposeBitFlag = MapDeflateCompressionOption(0, _compressionLevel, CompressionMethod); 1036compressorStreamFactory = () => new DeflateStream(backingStream, _compressionLevel, leaveBackingStreamOpen); 1432CompressionMethod = _compressionLevel == CompressionLevel.NoCompression 1865bool useDeflate = _compressionLevel != CompressionLevel.NoCompression;