3 writes to _compressionLevel
System.IO.Compression (3)
System\IO\Compression\ZipArchiveEntry.cs (3)
145_compressionLevel = MapCompressionLevel(_generalPurposeBitFlag, CompressionMethod); 151_compressionLevel = compressionLevel; 170_compressionLevel = CompressionLevel.Optimal;
7 references to _compressionLevel
System.IO.Compression (7)
System\IO\Compression\ZipArchiveEntry.Async.cs (1)
783bool useDeflate = _compressionLevel != CompressionLevel.NoCompression;
System\IO\Compression\ZipArchiveEntry.cs (6)
152if (_compressionLevel == CompressionLevel.NoCompression) 156_generalPurposeBitFlag = MapDeflateCompressionOption(_generalPurposeBitFlag, _compressionLevel, CompressionMethod); 172_generalPurposeBitFlag = MapDeflateCompressionOption(0, _compressionLevel, CompressionMethod); 1009compressorStreamFactory = () => new DeflateStream(backingStream, _compressionLevel, leaveBackingStreamOpen); 1382CompressionMethod = _compressionLevel == CompressionLevel.NoCompression 1808bool useDeflate = _compressionLevel != CompressionLevel.NoCompression;