3 writes to _compressionLevel
System.IO.Compression (3)
System\IO\Compression\ZipArchiveEntry.cs (3)
98
_compressionLevel
= MapCompressionLevel(_generalPurposeBitFlag, CompressionMethod);
105
_compressionLevel
= compressionLevel;
124
_compressionLevel
= CompressionLevel.Optimal;
4 references to _compressionLevel
System.IO.Compression (4)
System\IO\Compression\ZipArchiveEntry.cs (4)
106
if (
_compressionLevel
== CompressionLevel.NoCompression)
110
_generalPurposeBitFlag = MapDeflateCompressionOption(_generalPurposeBitFlag,
_compressionLevel
, CompressionMethod);
126
_generalPurposeBitFlag = MapDeflateCompressionOption(0,
_compressionLevel
, CompressionMethod);
789
compressorStreamFactory = () => new DeflateStream(backingStream,
_compressionLevel
, leaveBackingStreamOpen);