3 writes to _compressionLevel
System.IO.Compression (3)
System\IO\Compression\ZipArchiveEntry.cs (3)
89
_compressionLevel
= MapCompressionLevel(_generalPurposeBitFlag, CompressionMethod);
96
_compressionLevel
= compressionLevel;
115
_compressionLevel
= CompressionLevel.Optimal;
4 references to _compressionLevel
System.IO.Compression (4)
System\IO\Compression\ZipArchiveEntry.cs (4)
97
if (
_compressionLevel
== CompressionLevel.NoCompression)
101
_generalPurposeBitFlag = MapDeflateCompressionOption(_generalPurposeBitFlag,
_compressionLevel
, CompressionMethod);
117
_generalPurposeBitFlag = MapDeflateCompressionOption(0,
_compressionLevel
, CompressionMethod);
647
compressorStream = new DeflateStream(backingStream,
_compressionLevel
, leaveBackingStreamOpen);