1 write to _superStream
System.IO.Compression (1)
System\IO\Compression\ZipCustomStreams.cs (1)
249_superStream = superStream;
13 references to _superStream
System.IO.Compression (13)
System\IO\Compression\ZipCustomStreams.cs (13)
284_superStream.Position = newPositionInSuperStream; 289public override bool CanRead => _superStream.CanRead && _canRead; 291public override bool CanSeek => _superStream.CanSeek && !_isDisposed; 315if (_superStream.Position != _positionInSuperStream) 316_superStream.Seek(_positionInSuperStream, SeekOrigin.Begin); 323int ret = _superStream.Read(buffer, offset, count); 338if (_superStream.Position != _positionInSuperStream) 339_superStream.Seek(_positionInSuperStream, SeekOrigin.Begin); 346int ret = _superStream.Read(destination.Slice(0, count)); 372if (_superStream.Position != _positionInSuperStream) 374_superStream.Seek(_positionInSuperStream, SeekOrigin.Begin); 382int ret = await _superStream.ReadAsync(buffer, cancellationToken).ConfigureAwait(false); 411long actualPositionInSuperStream = _superStream.Seek(newPositionInSuperStream, SeekOrigin.Begin);