1 write to _superStream
System.IO.Compression (1)
System\IO\Compression\ZipCustomStreams.cs (1)
235_superStream = superStream;
13 references to _superStream
System.IO.Compression (13)
System\IO\Compression\ZipCustomStreams.cs (13)
270_superStream.Position = newPositionInSuperStream; 275public override bool CanRead => _superStream.CanRead && _canRead; 277public override bool CanSeek => _superStream.CanSeek && !_isDisposed; 301if (_superStream.Position != _positionInSuperStream) 302_superStream.Seek(_positionInSuperStream, SeekOrigin.Begin); 309int ret = _superStream.Read(buffer, offset, count); 324if (_superStream.Position != _positionInSuperStream) 325_superStream.Seek(_positionInSuperStream, SeekOrigin.Begin); 332int ret = _superStream.Read(destination.Slice(0, count)); 358if (_superStream.Position != _positionInSuperStream) 360_superStream.Seek(_positionInSuperStream, SeekOrigin.Begin); 368int ret = await _superStream.ReadAsync(buffer, cancellationToken).ConfigureAwait(false); 397long actualPositionInSuperStream = _superStream.Seek(newPositionInSuperStream, SeekOrigin.Begin);