1 write to _baseStream
System.IO.Compression (1)
System\IO\Compression\ZipCustomStreams.cs (1)
28
_baseStream
= baseStream;
21 references to _baseStream
System.IO.Compression (21)
System\IO\Compression\ZipCustomStreams.cs (21)
43
return
_baseStream
.Length;
52
return
_baseStream
.Position;
59
_baseStream
.Position = value;
63
public override bool CanRead => !_isDisposed &&
_baseStream
.CanRead;
65
public override bool CanSeek => !_isDisposed &&
_baseStream
.CanSeek;
67
public override bool CanWrite => !_isDisposed &&
_baseStream
.CanWrite;
98
return
_baseStream
.Read(buffer, offset, count);
106
return
_baseStream
.Read(buffer);
114
return
_baseStream
.ReadByte();
122
return
_baseStream
.ReadAsync(buffer, offset, count, cancellationToken);
130
return
_baseStream
.ReadAsync(buffer, cancellationToken);
138
return
_baseStream
.Seek(offset, origin);
147
_baseStream
.SetLength(value);
155
_baseStream
.Write(buffer, offset, count);
163
_baseStream
.Write(source);
171
_baseStream
.WriteByte(value);
179
return
_baseStream
.WriteAsync(buffer, offset, count, cancellationToken);
187
return
_baseStream
.WriteAsync(buffer, cancellationToken);
195
_baseStream
.Flush();
203
return
_baseStream
.FlushAsync(cancellationToken);
213
_baseStream
.Dispose();