1 write to _baseStream
System.IO.Compression (1)
System\IO\Compression\ZipCustomStreams.cs (1)
31
_baseStream
= baseStream;
22 references to _baseStream
System.IO.Compression (22)
System\IO\Compression\ZipCustomStreams.cs (22)
47
return
_baseStream
.Length;
56
return
_baseStream
.Position;
63
_baseStream
.Position = value;
67
public override bool CanRead => !_isDisposed &&
_baseStream
.CanRead;
69
public override bool CanSeek => !_isDisposed &&
_baseStream
.CanSeek;
71
public override bool CanWrite => !_isDisposed &&
_baseStream
.CanWrite;
102
return
_baseStream
.Read(buffer, offset, count);
110
return
_baseStream
.Read(buffer);
118
return
_baseStream
.ReadByte();
126
return
_baseStream
.ReadAsync(buffer, offset, count, cancellationToken);
134
return
_baseStream
.ReadAsync(buffer, cancellationToken);
142
return
_baseStream
.Seek(offset, origin);
152
_baseStream
.SetLength(value);
161
_baseStream
.Write(buffer, offset, count);
170
_baseStream
.Write(source);
179
_baseStream
.WriteByte(value);
188
return
_baseStream
.WriteAsync(buffer, offset, count, cancellationToken);
197
return
_baseStream
.WriteAsync(buffer, cancellationToken);
214
_baseStream
.Flush();
222
return
_baseStream
.FlushAsync(cancellationToken);
232
_baseStream
.Dispose();
246
await
_baseStream
.DisposeAsync().ConfigureAwait(false);