1 write to _disposed
System.IO.Compression.Zstandard (1)
System\IO\Compression\ZstandardDictionary.cs (1)
191
_disposed
= true;
2 references to _disposed
System.IO.Compression.Zstandard (2)
System\IO\Compression\ZstandardDictionary.cs (2)
187
if (!
_disposed
)
197
ObjectDisposedException.ThrowIf(
_disposed
, this);