1 write to _context
System.IO.Compression.Zstandard (1)
System\IO\Compression\ZstandardDecoder.cs (1)
112_context = Interop.Zstd.ZSTD_createDCtx();
13 references to _context
System.IO.Compression.Zstandard (13)
System\IO\Compression\ZstandardDecoder.cs (13)
51_context.Dispose(); 74_context.Dispose(); 104_context.Dispose(); 109[MemberNotNull(nameof(_context))] 113if (_context.IsInvalid) 163nuint result = Interop.Zstd.ZSTD_decompressStream(_context, ref output, ref input); 320_context.Reset(); 337nuint result = _context.SetPrefix(prefix); 349_context.Dispose(); 359Debug.Assert(_context != null); 367nuint result = Interop.Zstd.ZSTD_DCtx_setParameter(_context, Interop.Zstd.ZstdDParameter.ZSTD_d_windowLogMax, maxWindowLog); 373Debug.Assert(_context != null); 376_context.SetDictionary(dictionary.DecompressionDictionary);