2 writes to _stream
System.IO.Compression.Zstandard (2)
System\IO\Compression\ZstandardStream.cs (2)
51
_stream
= stream;
211
_stream
= null!;
19 references to _stream
System.IO.Compression.Zstandard (19)
System\IO\Compression\ZstandardStream.Compress.cs (4)
139
_stream
.Write(output.Slice(0, bytesWritten));
200
await
_stream
.WriteAsync(output.Slice(0, bytesWritten), cancellationToken).ConfigureAwait(false);
326
_stream
.Flush();
351
await
_stream
.FlushAsync(cancellationToken).ConfigureAwait(false);
System\IO\Compression\ZstandardStream.cs (9)
25
[MemberNotNull(nameof(
_stream
))]
117
return
_stream
;
123
public override bool CanRead => _mode == CompressionMode.Decompress &&
_stream
?.CanRead == true;
127
public override bool CanWrite => _mode == CompressionMode.Compress &&
_stream
?.CanWrite == true;
163
if (disposing &&
_stream
!= null)
172
_stream
.Dispose();
189
if (
_stream
!= null)
198
await
_stream
.DisposeAsync().ConfigureAwait(false);
233
ObjectDisposedException.ThrowIf(
_stream
== null, this);
System\IO\Compression\ZstandardStream.Decompress.cs (6)
120
int bytesRead =
_stream
.Read(_buffer.AvailableSpan);
139
if (lastResult == OperationStatus.Done &&
_stream
.CanSeek)
141
TryRewindStream(
_stream
);
195
int bytesRead = await
_stream
.ReadAsync(_buffer.AvailableMemory, cancellationToken).ConfigureAwait(false);
214
if (lastResult == OperationStatus.Done &&
_stream
.CanSeek)
216
TryRewindStream(
_stream
);