File: Windows.Win32.BITMAP.g.cs
Project: src\src\System.Drawing.Common\src\System.Drawing.Common.csproj (System.Drawing.Common)
// ------------------------------------------------------------------------------
// <auto-generated>
//     This code was generated by a tool.
//
//     Changes to this file may cause incorrect behavior and will be lost if
//     the code is regenerated.
// </auto-generated>
// ------------------------------------------------------------------------------

#pragma warning disable CS1591,CS1573,CS0465,CS0649,CS8019,CS1570,CS1584,CS1658,CS0436,CS8981
using global::System;
using global::System.Diagnostics;
using global::System.Diagnostics.CodeAnalysis;
using global::System.Runtime.CompilerServices;
using global::System.Runtime.InteropServices;
using global::System.Runtime.Versioning;
using winmdroot = global::Windows.Win32;
namespace Windows.Win32
{
	namespace Graphics.Gdi
	{
		/// <summary>The BITMAP structure defines the type, width, height, color format, and bit values of a bitmap.</summary>
		/// <remarks>
		/// <para>The bitmap formats currently used are monochrome and color. The monochrome bitmap uses a one-bit, one-plane format. Each scan is a multiple of 16 bits. Scans are organized as follows for a monochrome bitmap of height <i>n</i>:</para>
		/// <para></para>
		/// <para>This doc was truncated.</para>
		/// <para><see href="https://learn.microsoft.com/windows/win32/api/wingdi/ns-wingdi-bitmap#">Read more on docs.microsoft.com</see>.</para>
		/// </remarks>
		[global::System.CodeDom.Compiler.GeneratedCode("Microsoft.Windows.CsWin32", "0.3.151+58e949951d.RR")]
		internal partial struct BITMAP
		{
			/// <summary>The bitmap type. This member must be zero.</summary>
			internal int bmType;

			/// <summary>The width, in pixels, of the bitmap. The width must be greater than zero.</summary>
			internal int bmWidth;

			/// <summary>The height, in pixels, of the bitmap. The height must be greater than zero.</summary>
			internal int bmHeight;

			/// <summary>The number of bytes in each scan line. This value must be divisible by 2, because the system assumes that the bit values of a bitmap form an array that is word aligned.</summary>
			internal int bmWidthBytes;

			/// <summary>The count of color planes.</summary>
			internal ushort bmPlanes;

			/// <summary>The number of bits required to indicate the color of a pixel.</summary>
			internal ushort bmBitsPixel;

			/// <summary>A pointer to the location of the bit values for the bitmap. The <b>bmBits</b> member must be a pointer to an array of character (1-byte) values.</summary>
			internal unsafe void* bmBits;
		}
	}
}