| File: System\Drawing\Drawing2D\WrapMode.cs | Web Access |
| Project: src\winforms\src\System.Drawing.Common\src\System.Drawing.Common.csproj (System.Drawing.Common) |
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. namespace System.Drawing.Drawing2D; public enum WrapMode { /// <summary> /// Tiles the gradient or texture. /// </summary> Tile = GdiPlus.WrapMode.WrapModeTile, /// <summary> /// Reverses the texture or gradient horizontally and then tiles the texture or gradient. /// </summary> TileFlipX = GdiPlus.WrapMode.WrapModeTileFlipX, /// <summary> /// Reverses the texture or gradient vertically and then tiles the texture or gradient. /// </summary> TileFlipY = GdiPlus.WrapMode.WrapModeTileFlipY, /// <summary> /// Reverses the texture or gradient horizontally and vertically and then tiles the texture or gradient. /// </summary> TileFlipXY = GdiPlus.WrapMode.WrapModeTileFlipXY, /// <summary> /// The texture or gradient is not tiled. /// </summary> Clamp = GdiPlus.WrapMode.WrapModeClamp }