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// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
namespace System.Drawing.Drawing2D;
public enum WrapMode
{
/// <summary>
/// Tiles the gradient or texture.
/// </summary>
Tile = GdiPlus.WrapMode.WrapModeTile,
/// <summary>
/// Reverses the texture or gradient horizontally and then tiles the texture or gradient.
/// </summary>
TileFlipX = GdiPlus.WrapMode.WrapModeTileFlipX,
/// <summary>
/// Reverses the texture or gradient vertically and then tiles the texture or gradient.
/// </summary>
TileFlipY = GdiPlus.WrapMode.WrapModeTileFlipY,
/// <summary>
/// Reverses the texture or gradient horizontally and vertically and then tiles the texture or gradient.
/// </summary>
TileFlipXY = GdiPlus.WrapMode.WrapModeTileFlipXY,
/// <summary>
/// The texture or gradient is not tiled.
/// </summary>
Clamp = GdiPlus.WrapMode.WrapModeClamp
}
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