File: System\Drawing\Drawing2D\WrapMode.cs
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Project: src\src\System.Drawing.Common\src\System.Drawing.Common.csproj (System.Drawing.Common)
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
 
namespace System.Drawing.Drawing2D;
 
public enum WrapMode
{
    /// <summary>
    ///  Tiles the gradient or texture.
    /// </summary>
    Tile = GdiPlus.WrapMode.WrapModeTile,
 
    /// <summary>
    ///  Reverses the texture or gradient horizontally and then tiles the texture or gradient.
    /// </summary>
    TileFlipX = GdiPlus.WrapMode.WrapModeTileFlipX,
 
    /// <summary>
    ///  Reverses the texture or gradient vertically and then tiles the texture or gradient.
    /// </summary>
    TileFlipY = GdiPlus.WrapMode.WrapModeTileFlipY,
 
    /// <summary>
    ///  Reverses the texture or gradient horizontally and vertically and then tiles the texture or gradient.
    /// </summary>
    TileFlipXY = GdiPlus.WrapMode.WrapModeTileFlipXY,
 
    /// <summary>
    ///  The texture or gradient is not tiled.
    /// </summary>
    Clamp = GdiPlus.WrapMode.WrapModeClamp
}