File: System\Drawing\BitmapSelector.cs
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Project: src\src\System.Drawing.Common\src\System.Drawing.Common.csproj (System.Drawing.Common)
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
 
using System.IO;
using System.Reflection;
 
namespace System.Drawing;
 
/// <summary>
/// Provides methods to select bitmaps.
/// </summary>
internal static class BitmapSelector
{
    /// <summary>
    /// Returns a resource stream loaded from the appropriate location according to the current
    /// suffix.
    /// </summary>
    /// <param name="assembly">The assembly from which the stream is loaded</param>
    /// <param name="type">The type whose namespace is used to scope the manifest resource name</param>
    /// <param name="originalName">The name of the manifest resource being requested</param>
    /// <returns>
    /// The manifest resource stream corresponding to <paramref name="originalName"/>.
    /// </returns>
    public static Stream? GetResourceStream(Assembly assembly, Type type, string originalName)
    {
        return assembly.GetManifestResourceStream(type, originalName);
    }
 
    /// <summary>
    ///  Returns a resource stream loaded from the appropriate location according to the current
    /// suffix.
    /// </summary>
    /// <param name="type">
    ///  The type from whose assembly the stream is loaded and whose namespace is used to scope the resource name.
    /// </param>
    /// <param name="originalName">The name of the manifest resource being requested</param>
    /// <returns>
    ///  The manifest resource stream corresponding to <paramref name="originalName"/>.
    /// </returns>
    public static Stream? GetResourceStream(Type type, string originalName)
    {
        return GetResourceStream(type.Module.Assembly, type, originalName);
    }
}