4 references to TotalAnimationTime
System.Drawing.Common (4)
System\Drawing\ImageInfo.cs (4)
123private bool ShouldAnimate => TotalAnimationTime > 0 && (_loopCount == 0 || _loop <= _loopCount); 151if (_frameTimer > TotalAnimationTime) 153_loop += (short)Math.DivRem(_frameTimer, TotalAnimationTime, out long newTimer); 160_frameTimer = TotalAnimationTime;