4 references to TotalAnimationTime
System.Drawing.Common (4)
System\Drawing\ImageInfo.cs (4)
123
private bool ShouldAnimate =>
TotalAnimationTime
> 0 && (_loopCount == 0 || _loop <= _loopCount);
151
if (_frameTimer >
TotalAnimationTime
)
153
_loop += (short)Math.DivRem(_frameTimer,
TotalAnimationTime
, out long newTimer);
160
_frameTimer =
TotalAnimationTime
;