1 write to _targetLoc
System.Drawing.Common (1)
System\Drawing\BufferedGraphicsContext.cs (1)
112
_targetLoc
= new Point(targetRectangle.X, targetRectangle.Y);
3 references to _targetLoc
System.Drawing.Common (3)
System\Drawing\BufferedGraphicsContext.cs (3)
133
_buffer = new BufferedGraphics(surface, this, targetGraphics, targetDC,
_targetLoc
, _virtualSize);
331
_compatGraphics.TranslateTransform(-
_targetLoc
.X, -
_targetLoc
.Y);