1 write to _targetLoc
System.Drawing.Common (1)
System\Drawing\BufferedGraphicsContext.cs (1)
112_targetLoc = new Point(targetRectangle.X, targetRectangle.Y);
3 references to _targetLoc
System.Drawing.Common (3)
System\Drawing\BufferedGraphicsContext.cs (3)
133_buffer = new BufferedGraphics(surface, this, targetGraphics, targetDC, _targetLoc, _virtualSize); 331_compatGraphics.TranslateTransform(-_targetLoc.X, -_targetLoc.Y);