1 write to amount
System.Drawing.Common (1)
System\Drawing\Imaging\Effects\SharpenEffect.cs (1)
33
_sharpenParams = new() { radius = radius,
amount
= amount };
1 reference to amount
System.Drawing.Common (1)
System\Drawing\Imaging\Effects\SharpenEffect.cs (1)
48
public float Amount => _sharpenParams.
amount
;