1 write to _loop
System.Drawing.Common (1)
System\Drawing\ImageInfo.cs (1)
153_loop += (short)Math.DivRem(_frameTimer, TotalAnimationTime, out long newTimer);
1 reference to _loop
System.Drawing.Common (1)
System\Drawing\ImageInfo.cs (1)
123private bool ShouldAnimate => TotalAnimationTime > 0 && (_loopCount == 0 || _loop <= _loopCount);