1 write to s_logicalToDeviceUnitsScalingFactorY
System.Drawing.Common (1)
misc\DpiHelper.cs (1)
62s_logicalToDeviceUnitsScalingFactorY = s_deviceDpiY / LogicalDpi;
2 references to s_logicalToDeviceUnitsScalingFactorY
System.Drawing.Common (2)
misc\DpiHelper.cs (2)
59if (s_logicalToDeviceUnitsScalingFactorY == 0.0) 65return s_logicalToDeviceUnitsScalingFactorY;