1 write to _fontUnit
System.Drawing.Common (1)
System\Drawing\Font.cs (1)
523
_fontUnit
= unit;
3 references to _fontUnit
System.Drawing.Common (3)
System\Drawing\Font.cs (3)
87
public GraphicsUnit Unit =>
_fontUnit
;
260
$"[{GetType().Name}: Name={FontFamily.Name}, Size={_fontSize}, Units={(int)
_fontUnit
}, GdiCharSet={_gdiCharSet}, GdiVerticalFont={_gdiVerticalFont}]";
344
Status status = PInvokeGdiPlus.GdipCreateFont(_fontFamily.Pointer(), _fontSize, (int)_fontStyle, (Unit)
_fontUnit
, &font);