1 write to _fontUnit
System.Drawing.Common (1)
System\Drawing\Font.cs (1)
523_fontUnit = unit;
3 references to _fontUnit
System.Drawing.Common (3)
System\Drawing\Font.cs (3)
87public GraphicsUnit Unit => _fontUnit; 260$"[{GetType().Name}: Name={FontFamily.Name}, Size={_fontSize}, Units={(int)_fontUnit}, GdiCharSet={_gdiCharSet}, GdiVerticalFont={_gdiVerticalFont}]"; 344Status status = PInvokeGdiPlus.GdipCreateFont(_fontFamily.Pointer(), _fontSize, (int)_fontStyle, (Unit)_fontUnit, &font);