2 writes to _loopCount
System.Drawing.Common (2)
System\Drawing\ImageInfo.cs (2)
94_loopCount = BitConverter.ToInt16(values); 98_loopCount = 0;
2 references to _loopCount
System.Drawing.Common (2)
System\Drawing\ImageInfo.cs (2)
123private bool ShouldAnimate => TotalAnimationTime > 0 && (_loopCount == 0 || _loop <= _loopCount);