1 write to DisposeContext
System.Drawing.Common (1)
System\Drawing\BufferedGraphicsContext.cs (1)
157
tempBuffer.
DisposeContext
= true;
2 references to DisposeContext
System.Drawing.Common (2)
System\Drawing\BufferedGraphics.cs (1)
43
if (
DisposeContext
)
System\Drawing\BufferedGraphicsContext.cs (1)
161
if (tempContext is not null && tempBuffer is not {
DisposeContext
: true })