1 write to DisposeContext
System.Drawing.Common (1)
System\Drawing\BufferedGraphicsContext.cs (1)
157tempBuffer.DisposeContext = true;
2 references to DisposeContext
System.Drawing.Common (2)
System\Drawing\BufferedGraphics.cs (1)
43if (DisposeContext)
System\Drawing\BufferedGraphicsContext.cs (1)
161if (tempContext is not null && tempBuffer is not { DisposeContext: true })