1 write to _nativeState
System.Drawing.Common (1)
System\Drawing\Drawing2D\GraphicsState.cs (1)
10internal GraphicsState(int nativeState) => _nativeState = nativeState;
2 references to _nativeState
System.Drawing.Common (2)
System\Drawing\Graphics.cs (2)
3460CheckStatus(PInvokeGdiPlus.GdipRestoreGraphics(NativeGraphics, (uint)gstate._nativeState)); 3461PopContext(gstate._nativeState);