1 write to FrameChangedHandler
System.Drawing.Common (1)
System\Drawing\ImageAnimator.cs (1)
253imageInfo.FrameChangedHandler = onFrameChangedHandler;
4 references to FrameChangedHandler
System.Drawing.Common (4)
System\Drawing\ImageAnimator.cs (2)
353if (onFrameChangedHandler == imageInfo.FrameChangedHandler 354|| (onFrameChangedHandler is not null && onFrameChangedHandler.Equals(imageInfo.FrameChangedHandler)))
System\Drawing\ImageInfo.cs (2)
127/// end time of the current Frame, <see cref="FrameChangedHandler"/> will be called. Subscribed handlers often 203private void OnFrameChanged(EventArgs e) => FrameChangedHandler?.Invoke(Image, e);