1 write to FrameChangedHandler
System.Drawing.Common (1)
System\Drawing\ImageAnimator.cs (1)
253
imageInfo.
FrameChangedHandler
= onFrameChangedHandler;
4 references to FrameChangedHandler
System.Drawing.Common (4)
System\Drawing\ImageAnimator.cs (2)
353
if (onFrameChangedHandler == imageInfo.
FrameChangedHandler
354
|| (onFrameChangedHandler is not null && onFrameChangedHandler.Equals(imageInfo.
FrameChangedHandler
)))
System\Drawing\ImageInfo.cs (2)
127
/// end time of the current Frame, <see cref="
FrameChangedHandler
"/> will be called. Subscribed handlers often
203
private void OnFrameChanged(EventArgs e) =>
FrameChangedHandler
?.Invoke(Image, e);