3 writes to _state
System.Data.OleDb (3)
System\Data\ProviderBase\DbConnectionPool.cs (3)
384
_state
= State.Initializing;
409
_state
= State.Running;
1668
_state
= State.ShuttingDown;
10 references to _state
System.Data.OleDb (10)
System\Data\ProviderBase\DbConnectionPool.cs (10)
449
if (State.Running !=
_state
) // don't allow connection create when not running.
470
get { return State.Running ==
_state
; }
687
Debug.Assert(oldConnectionPool.
_state
== State.ShuttingDown, "Old connections pool should be shutting down");
765
Debug.Assert(
_state
== State.Running ||
_state
== State.ShuttingDown);
775
if (
_state
== State.ShuttingDown)
1048
if (
_state
!= State.Running)
1402
if (State.Running ==
_state
)
1572
if (
_state
== State.Running && obj.CanBePooled)
1585
if (State.Running ==
_state
)