4 writes to _state
System.Data.Odbc (4)
src\libraries\Common\src\System\Data\ProviderBase\DbConnectionPoolGroup.cs (4)
59
_state
= PoolGroupStateActive;
223
_state
= PoolGroupStateActive;
274
_state
= PoolGroupStateIdle;
278
_state
= PoolGroupStateDisabled;
8 references to _state
System.Data.Odbc (8)
src\libraries\Common\src\System\Data\ProviderBase\DbConnectionPoolGroup.cs (8)
82
internal bool IsDisabled => (PoolGroupStateDisabled ==
_state
);
187
Debug.Assert(PoolGroupStateDisabled ==
_state
, "state should be disabled");
197
Debug.Assert(PoolGroupStateActive ==
_state
, "state should be active since a pool exists and lock holds");
221
if (PoolGroupStateIdle ==
_state
)
225
return (PoolGroupStateActive ==
_state
);
272
if (PoolGroupStateActive ==
_state
)
276
else if (PoolGroupStateIdle ==
_state
)
281
return (PoolGroupStateDisabled ==
_state
);