4 writes to _state
System.Data.Odbc (4)
src\libraries\Common\src\System\Data\ProviderBase\DbConnectionPoolGroup.cs (4)
59_state = PoolGroupStateActive; 223_state = PoolGroupStateActive; 274_state = PoolGroupStateIdle; 278_state = PoolGroupStateDisabled;
8 references to _state
System.Data.Odbc (8)
src\libraries\Common\src\System\Data\ProviderBase\DbConnectionPoolGroup.cs (8)
82internal bool IsDisabled => (PoolGroupStateDisabled == _state); 187Debug.Assert(PoolGroupStateDisabled == _state, "state should be disabled"); 197Debug.Assert(PoolGroupStateActive == _state, "state should be active since a pool exists and lock holds"); 221if (PoolGroupStateIdle == _state) 225return (PoolGroupStateActive == _state); 272if (PoolGroupStateActive == _state) 276else if (PoolGroupStateIdle == _state) 281return (PoolGroupStateDisabled == _state);