11 writes to _data4
System.Data.Common (11)
System\Data\SQLTypes\SQLDecimal.cs (11)
477
_data4
= s_uiZero;
503
_data4
= s_uiZero;
547
_data2 = _data3 =
_data4
= s_uiZero;
573
_data3 =
_data4
= 0;
596
_data4
= (uint)bits[3];
633
_data4
= (uint)data4;
708
_data4
= (uint)(dInt - dVal * s_DUINT_BASE);
794
_data4
= rglData[3];
3029
_data4
= rguiData[3];
3039
_data4
= 0;
3368
_data4
= dec._data4;
28 references to _data4
System.Data.Common (28)
System\Data\SQLTypes\SQLBoolean.cs (1)
281
x._data3 != 0 || x.
_data4
!= 0);
System\Data\SQLTypes\SQLDecimal.cs (26)
324
if (
_data4
!= 0)
328
decimalPart =
_data4
;
437
if (
_data4
< DecimalHelpersHiHi[tableIndex])
441
else if (
_data4
== DecimalHelpersHiHi[tableIndex])
873
return new int[4] { (int)_data1, (int)_data2, (int)_data3, (int)
_data4
};
888
int data4 = (int)
_data4
;
930
Span<uint> rgulNumeric = [_data1, _data2, _data3,
_data4
];
1133
dRet =
_data4
;
1148
if ((int)
_data4
!= 0 || _bScale > 28)
1170
destination[3] =
_data4
;
1289
Span<uint> rglData1 = [x._data1, x._data2, x._data3, x.
_data4
];
1290
Span<uint> rglData2 = [y._data1, y._data2, y._data3, y.
_data4
];
1475
ReadOnlySpan<uint> rglData1 = [x._data1, x._data2, x._data3, x.
_data4
];
1476
ReadOnlySpan<uint> rglData2 = [y._data1, y._data2, y._data3, y.
_data4
];
1709
Span<uint> rgulData1 = [x._data1, x._data2, x._data3, x.
_data4
];
1710
Span<uint> rgulData2 = [y._data1, y._data2, y._data3, y.
_data4
];
1817
ReadOnlySpan<uint> rglData = [_data1, _data2, _data3,
_data4
];
1926
return
_data4
>= 0x4b3b4ca8L && _bLen == 4 &&
1927
((
_data4
> 0x4b3b4ca8L) || (_data3 > 0x5a86c47aL) ||
2088
Span<uint> rgulU = [_data1, _data2, _data3,
_data4
];
2119
Span<uint> rguiData = [_data1, _data2, _data3,
_data4
];
2164
Span<uint> rguiData = [_data1, _data2, _data3,
_data4
];
2224
Span<uint> rguiData = [_data1, _data2, _data3,
_data4
];
2434
ReadOnlySpan<uint> rglData1 = [_data1, _data2, _data3,
_data4
];
2435
ReadOnlySpan<uint> rglData2 = [snumOp._data1, snumOp._data2, snumOp._data3, snumOp.
_data4
];
3368
_data4 = dec.
_data4
;
System\Data\SQLTypes\SQLMoney.cs (1)
85
if (snum._data3 != 0 || snum.
_data4
!= 0)