| File: System\Diagnostics\SourceElementsCollection.cs | Web Access |
| Project: src\runtime\src\libraries\System.Configuration.ConfigurationManager\src\System.Configuration.ConfigurationManager.csproj (System.Configuration.ConfigurationManager) |
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. using System.Collections; using System.Collections.Specialized; using System.Configuration; using System.Xml; namespace System.Diagnostics { [ConfigurationCollection(typeof(SourceElement), AddItemName = "source", CollectionType = ConfigurationElementCollectionType.BasicMap)] internal sealed class SourceElementsCollection : ConfigurationElementCollection { public new SourceElement this[string name] => (SourceElement)BaseGet(name); protected override string ElementName => "source"; public override ConfigurationElementCollectionType CollectionType => ConfigurationElementCollectionType.BasicMap; protected override ConfigurationElement CreateNewElement() { SourceElement se = new SourceElement(); se.Listeners.InitializeDefaultInternal(); return se; } protected override object GetElementKey(ConfigurationElement element) => ((SourceElement)element).Name; } internal sealed class SourceElement : ConfigurationElement { private static readonly ConfigurationPropertyCollection _properties = new(); private static readonly ConfigurationProperty _propName = new("name", typeof(string), "", ConfigurationPropertyOptions.IsRequired); private static readonly ConfigurationProperty _propSwitchName = new("switchName", typeof(string), null, ConfigurationPropertyOptions.None); private static readonly ConfigurationProperty _propSwitchValue = new("switchValue", typeof(string), null, ConfigurationPropertyOptions.None); private static readonly ConfigurationProperty _propSwitchType = new("switchType", typeof(string), null, ConfigurationPropertyOptions.None); private static readonly ConfigurationProperty _propListeners = new("listeners", typeof(ListenerElementsCollection), new ListenerElementsCollection(), ConfigurationPropertyOptions.None); private StringDictionary _attributes; static SourceElement() { _properties.Add(_propName); _properties.Add(_propSwitchName); _properties.Add(_propSwitchValue); _properties.Add(_propSwitchType); _properties.Add(_propListeners); } public StringDictionary Attributes => _attributes ??= new StringDictionary(); [ConfigurationProperty("listeners")] public ListenerElementsCollection Listeners => (ListenerElementsCollection)this[_propListeners]; [ConfigurationProperty("name", IsRequired = true, DefaultValue = "")] public string Name => (string)this[_propName]; protected internal override ConfigurationPropertyCollection Properties => _properties; [ConfigurationProperty("switchName")] public string SwitchName => (string)this[_propSwitchName]; [ConfigurationProperty("switchValue")] public string SwitchValue => (string)this[_propSwitchValue]; [ConfigurationProperty("switchType")] public string SwitchType => (string)this[_propSwitchType]; protected internal override void DeserializeElement(XmlReader reader, bool serializeCollectionKey) { base.DeserializeElement(reader, serializeCollectionKey); if (!string.IsNullOrEmpty(SwitchName) && !string.IsNullOrEmpty(SwitchValue)) throw new ConfigurationErrorsException(SR.Format(SR.Only_specify_one, Name)); } // Our optional attributes implementation is little convoluted as there is // no such first class mechanism from the config system. We basically cache // any "unrecognized" attribute here and serialize it out later. protected override bool OnDeserializeUnrecognizedAttribute(string name, string value) { Attributes.Add(name, value); return true; } // We need to serialize optional attributes here, a better place would have // been inside SerializeElement but the base class implementation from // ConfigurationElement doesn't take into account for derived class doing // extended serialization, it basically writes out child element that // forces the element closing syntax, so any attribute serialization needs // to happen before normal element serialization from ConfigurationElement. // This means we would write out custom attributes ahead of normal ones. // The other alternative would be to re-implement the entire routine here // which is an overkill and a maintenance issue. protected override void PreSerialize(XmlWriter writer) { if (_attributes != null) { IDictionaryEnumerator e = (IDictionaryEnumerator)_attributes.GetEnumerator(); while (e.MoveNext()) { string xmlValue = (string)e.Value; string xmlName = (string)e.Key; if ((xmlValue != null) && (writer != null)) { writer.WriteAttributeString(xmlName, xmlValue); } } } } // Account for optional attributes from custom listeners. protected internal override bool SerializeElement(XmlWriter writer, bool serializeCollectionKey) { bool DataToWrite = base.SerializeElement(writer, serializeCollectionKey); DataToWrite = DataToWrite || ((_attributes != null) && (_attributes.Count > 0)); return DataToWrite; } protected internal override void Unmerge(ConfigurationElement sourceElement, ConfigurationElement parentElement, ConfigurationSaveMode saveMode) { base.Unmerge(sourceElement, parentElement, saveMode); // Unmerge the optional attributes cache as well SourceElement le = sourceElement as SourceElement; if ((le != null) && (le._attributes != null)) this._attributes = le._attributes; } internal void ResetProperties() { // Blow away any UnrecognizedAttributes that we have deserialized earlier. if (_attributes != null) { _attributes.Clear(); _properties.Clear(); _properties.Add(_propName); _properties.Add(_propSwitchName); _properties.Add(_propSwitchValue); _properties.Add(_propSwitchType); _properties.Add(_propListeners); } } } }