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// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
namespace System.Configuration
{
[ConfigurationCollection(typeof(ConnectionStringSettings))]
public sealed class ConnectionStringSettingsCollection : ConfigurationElementCollection
{
private static readonly ConfigurationPropertyCollection s_properties = new ConfigurationPropertyCollection();
public ConnectionStringSettingsCollection()
: base(StringComparer.OrdinalIgnoreCase)
{ }
protected internal override ConfigurationPropertyCollection Properties => s_properties;
public ConnectionStringSettings this[int index]
{
get { return (ConnectionStringSettings)BaseGet(index); }
set
{
if (BaseGet(index) != null) BaseRemoveAt(index);
BaseAdd(index, value);
}
}
public new ConnectionStringSettings this[string name] => (ConnectionStringSettings)BaseGet(name);
public int IndexOf(ConnectionStringSettings settings)
{
return BaseIndexOf(settings);
}
// the connection string behavior is strange in that is acts kind of like a
// basic map and partially like an add remove clear collection
// Overriding these methods allows for the specific behaviors to be
// patterened
protected override void BaseAdd(int index, ConfigurationElement element)
{
if (index == -1) BaseAdd(element, false);
else base.BaseAdd(index, element);
}
public void Add(ConnectionStringSettings settings)
{
BaseAdd(settings);
}
public void Remove(ConnectionStringSettings settings)
{
if (BaseIndexOf(settings) >= 0) BaseRemove(settings.Key);
}
public void RemoveAt(int index)
{
BaseRemoveAt(index);
}
public void Remove(string name)
{
BaseRemove(name);
}
protected override ConfigurationElement CreateNewElement()
{
return new ConnectionStringSettings();
}
protected override object GetElementKey(ConfigurationElement element)
{
return ((ConnectionStringSettings)element).Key;
}
public void Clear()
{
BaseClear();
}
}
}
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