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// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
using System.Collections;
namespace System.ComponentModel.Design
{
/// <summary>
/// Provides an interface for a designer to select components.
/// </summary>
public interface ISelectionService
{
/// <summary>
/// Gets the object that is currently the primary selection.
/// </summary>
object? PrimarySelection { get; }
/// <summary>
/// Gets the count of selected objects.
/// </summary>
int SelectionCount { get; }
/// <summary>
/// Adds a <see cref='System.ComponentModel.Design.ISelectionService.SelectionChanged'/> event handler to the selection service.
/// </summary>
event EventHandler SelectionChanged;
/// <summary>
/// Adds an event handler to the selection service.
/// </summary>
event EventHandler SelectionChanging;
/// <summary>
/// Gets a value indicating whether the component is currently selected.
/// </summary>
bool GetComponentSelected(object component);
/// <summary>
/// Gets a collection of components that are currently part of the user's selection.
/// </summary>
ICollection GetSelectedComponents();
/// <summary>
/// Sets the currently selected set of components.
/// </summary>
void SetSelectedComponents(ICollection? components);
/// <summary>
/// Sets the currently selected set of components to those with the specified selection type within the specified array of components.
/// </summary>
void SetSelectedComponents(ICollection? components, SelectionTypes selectionType);
}
}
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