3 writes to _editors
System.ComponentModel.TypeConverter (3)
System\ComponentModel\PropertyDescriptor.cs (3)
248_editors = null; 335_editors = new object[5]; 345_editors = newEditors;
5 references to _editors
System.ComponentModel.TypeConverter (5)
System\ComponentModel\PropertyDescriptor.cs (5)
299return _editors![i]; 341object[] newEditors = new object[_editors!.Length * 2]; 343Array.Copy(_editors, newEditors, _editors.Length); 349_editors![_editorCount++] = editor;