3 writes to _editors
System.ComponentModel.TypeConverter (3)
System\ComponentModel\PropertyDescriptor.cs (3)
242_editors = null; 329_editors = new object[5]; 339_editors = newEditors;
5 references to _editors
System.ComponentModel.TypeConverter (5)
System\ComponentModel\PropertyDescriptor.cs (5)
293return _editors![i]; 335object[] newEditors = new object[_editors!.Length * 2]; 337Array.Copy(_editors, newEditors, _editors.Length); 343_editors![_editorCount++] = editor;