3 writes to _editors
System.ComponentModel.TypeConverter (3)
System\ComponentModel\PropertyDescriptor.cs (3)
242
_editors
= null;
329
_editors
= new object[5];
339
_editors
= newEditors;
5 references to _editors
System.ComponentModel.TypeConverter (5)
System\ComponentModel\PropertyDescriptor.cs (5)
293
return
_editors
![i];
335
object[] newEditors = new object[
_editors
!.Length * 2];
337
Array.Copy(
_editors
, newEditors,
_editors
.Length);
343
_editors
![_editorCount++] = editor;