1 override of Serialize
System.Windows.Forms.Design (1)
System\ComponentModel\Design\Serialization\CodeDomComponentSerializationService.cs (1)
58public override void Serialize(SerializationStore store, object value)
7 references to Serialize
DesignSurfaceExt (1)
DesignerSerializationServiceImpl.cs (1)
41componentSerializationService.Serialize(serializationStore, obj);
System.Windows.Forms.Design (6)
System\ComponentModel\Design\Serialization\CodeDomDesignerLoader.cs (1)
999css.Serialize(store, o);
System\ComponentModel\Design\UndoEngine.UndoUnit.AddRemoveUndoEvent.cs (1)
34engine._serializationService.Serialize(_serializedData, component);
System\Windows\Forms\Design\DesignerUtils.cs (1)
756css.Serialize(store, comp);
System\Windows\Forms\Design\ToolStripItemDesigner.cs (2)
762serializationService.Serialize(serializedData, Component); // notice the use of component... since we want to preserve the type. 1153_serializationService.Serialize(_serializedDataForDropDownItems, item);
System\Windows\Forms\Design\ToolStripMenuItemDesigner.cs (1)
146serializationService.Serialize(_serializedDataForDropDownItems, item);